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Hi all

Just another greetings message.
Im really glad to see traveller hasnt died, as I have played it since the days of the "black box" 3 book set (started in 1979 Im using my orginal characters name as a handle).

Yup and I STILL have all my original classic traveller stuff - though a lot of the pages are yellowed now!

One thing Id like to ask though is what the "current" time line is doing - is the Rebellion still happening?
Has it become NE? or has it been stamped out?

I understand that the T20 system is probably open but generally what is the general era you guys are playing in?
 
Originally posted by Maxwell Dragonard:
Just another greetings message.
Im really glad to see traveller hasnt died, as I have played it since the days of the "black box" 3 book set (started in 1979 Im using my orginal characters name as a handle).

Yup and I STILL have all my original classic traveller stuff - though a lot of the pages are yellowed now!

One thing Id like to ask though is what the "current" time line is doing - is the Rebellion still happening?
Has it become NE? or has it been stamped out?

I understand that the T20 system is probably open but generally what is the general era you guys are playing in?
You're correct in that the "official" timeline says the Rebellion turned into the Nihlist Era, and was just too depressing to play in. There've been some good things (I'm talking about Martin's stories now) set plenty years after the literal Deux Ecch Machina. Really Swell short stories (click on SHORT FICTION at the top of this page) that make me want to run something or play in what I guess is the Recovery Era.

GURPS Traveller is an alternate timeline, which pretends the whole Rebellion thing Just Didn't Happen, So There. No one came up with a good explanation (in MY bumble opinion) for why Stephron was using a double and was far 'way from the throne at the time. As a matter of fact, the excuse was so weak, I can never remember what it is. Go ahead. Tell me what it is. I'll forget again in five minutes.

Traveller D20, like Mark Millar's Traveller (aka T4), sets itself in the Imperium's past (T4 at Year 0; T20 at Year 900+), so a good referee and players can set incidents in motion that will cause the Rebellion to have never happened. Like, for instance, blowing up the Imperium before Stephron is born!
 
T20's "default" setting is the Gateway Domain in 990+ (ie Sollie Rim War time).

The 4 sectors are: Gateway Sector, Ley Sector, Glimmerdrift Reaches and Crucis Margin. 3/4 of the setting is outside imperial space, with client states, kkree, hiver a few droyne and a whole lotta other shite going on. This site is stacked with info on the setting including free PDF maps of the 4 sectors, but have a look in the shop - there's the Gateway Domain sourcebook which is rules-neutral (ie: you can use it with CT and T20) which talks about the area and what's going on.

So welcome to the best site on the web for non-GURPS traveller!
 
Hi all thanks for that.

Yes I remeber hearing from somewhere that the whole Rebellion thing was scheduled to be a bit of a "Bobby Ewing" thing once Marc Miller got back in control

While I liked some of it I found the premise a bit lame

(parts I liked was the whole sentient virus thing, and the fact that the Spinward marches hold up, even the degradation of the rest of teh Imperium - the bad part YTF didnt strephon take the DNA test ... END of Rebellion!!!!)
 
GURPS Traveller took the whole "Strephon In The Shower" route and created an alternate timeline where Strephon was not assassinated.

Also, QLI is planning on releasing a TNE 1248 sourcebook that takes the OTU timeline forward, and creates new realms of adventure and opportunity.


Looking forward to that,
Flynn
 
Welcome back, Maxwell!

And, while there's lots of Very Cool Things happening with regard to official settings, let me plant the flag of the "Homebrew TU Crew"!

John
 
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