Skipping: Most starships are purchased on credit, and the monthly payments required against the multi-million credit debt are staggering. The owner or captain may decide to steal the ship himself instead of remaining under that load. Passengers have no way themselves of determining if a specific ship is in such a status. Throw 12+ to determine that a commercial ship is of this type. Ships which have skipped are subject to repossession attempts if detected by the authorities. Such attempts may range from the formal servlce of papers through legal injunctions to armed boarding parties. On each world landing, throw 12+ to avoid a repossession attempt; apply a DM of +1 per 5 parsecs distance from the ship's home planet, to a maximum of +9. If the ship has called on the same world twice within the last two months, apply a DM of -2.