Hey folks,
New to the forums.
I've owned Traveller since the early eighties, but haven't played the game in years.
I recently picked up the FFE version of the rules and classic supplements, and have been reading through them.
One thing I noticed with regards to combat in CT was that there was no initiative system. Now the rules seem to indicate that all damage is taken simultaneously, but what mechanic do you folks use to determine situations where it's important to know 'who acts first' ?
For example, say someone is trying to run for cover while someone else is trying to shoot at them as they do....how do you determine if the shot gets off first, or if the person makes it into cover first ?
Thanks.
New to the forums.
I've owned Traveller since the early eighties, but haven't played the game in years.
I recently picked up the FFE version of the rules and classic supplements, and have been reading through them.
One thing I noticed with regards to combat in CT was that there was no initiative system. Now the rules seem to indicate that all damage is taken simultaneously, but what mechanic do you folks use to determine situations where it's important to know 'who acts first' ?
For example, say someone is trying to run for cover while someone else is trying to shoot at them as they do....how do you determine if the shot gets off first, or if the person makes it into cover first ?
Thanks.