Pyromancer
SOC-10
I dimly remember reading somewhere that attacking fleets usually don't jump right atop their target, but at a distance, because per the jump rules, the ships arrive over the course of several hours, and you want to mass your forces before you attack.
But newer versions include the option of "synchronised jumps", so fleets arrive with all ships at the same time. And the wiki mentions "coordinated jumps" that do the same thing.
Does anyone know when this technique was developed? Was it already used in the Interstellar Wars?
But newer versions include the option of "synchronised jumps", so fleets arrive with all ships at the same time. And the wiki mentions "coordinated jumps" that do the same thing.
Does anyone know when this technique was developed? Was it already used in the Interstellar Wars?