Just like movies and tv, it's that fade out- fade in time to the next destination unless the referee has something special planned such as the chamax finally getting out of its 'secure' confinement or that living silicon chip is missing and the ship's systems are acting up lately. Watch Passengers for adventuring while travelling between the stars.
Game mechanic wise, it's a good in game way to perform functions outside adventures such as medical procedures and rest for the sick and injured, quiet time to advance skills, information analysis and tactical/strategic planning for the next part of an adventure, vehicle and equipment repairs and maintenance from adventure damage and special interactions with NPCs on board.
Game mechanic wise, it's a good in game way to perform functions outside adventures such as medical procedures and rest for the sick and injured, quiet time to advance skills, information analysis and tactical/strategic planning for the next part of an adventure, vehicle and equipment repairs and maintenance from adventure damage and special interactions with NPCs on board.