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K'Kree space for Travellermap.com

It's not just direct rule of Imperial worlds. As the representative of the Emperor, the ArchDuke is more the "man on the spot" to talk to the Client States and Independent States. Client States have not sworn allegiance to the 3I, but are considered "protected" due to the economic ties. It is those solo non-aligned worlds that are risk takers with militant K'kree near. Might serve them right to get trampled.

GO MLPoD! Because friendship is not possible...:devil:
 
Here's an overview with the domains color coded, assuming the detail on the wiki is accurate:

domains.png


Administration of the Gateway Domain must be a bit funky, at best.

(This is just a one-off render)
 
Yeah, okay, coolness. For me this is very cool.

Yeah, Gateway, where nobody knows your name ... wow, just looking at it with this kind of color scheme, it looks like Gateway is a heck of a lot more colorful (pardon the pun) than the Marches.

I know this is a one-off, but it might be cool "to have" as a feature on the map. Not a biggie for me, just saying.

Thanks for the map. Much appreciated :)

p.s. just looking at it you know there's got to be some hijinks going on with Imp and K'Kree ships running amok in Gateway :D And to think my groups spent most of their time in the Marches ... not anymore. Next gaming group ...
 
Don't be shy about asking for help with format conversions. It's easy to automate one-off conversions, and I shudder to think about anyone doing it by hand.

As it is also helping me with reality checks, I don't mind at this stage. Once the physical data is converted and up, I may enlist a few dice jockeys for social data.

p.s. just looking at it you know there's got to be some hijinks going on with Imp and K'Kree ships running amok in Gateway :D And to think my groups spent most of their time in the Marches ... not anymore. Next gaming group ...

MegaTraveller Journal #4 is a good bet, as it started the Lords of Thunder. The coverage they get in Gateway to Destiny is off by a century, IMHO.
 
Here's an overview with the domains color coded, assuming the detail on the wiki is accurate:

domains.png


Administration of the Gateway Domain must be a bit funky, at best.

(This is just a one-off render)

The detail on the Wiki is as accurate as can be.

I personally input Gateway Sector so I know that one is according to the T5SS data. Of course, changes happen all the time.

Neat work, Josh.

Shalom,
Maksim-Smelchak.
 
Yeah, I saw some of that, but I guess I'm hazy on who rules what Domains, and what regions of space those domains include. Because the Gateway Domain has mostly independent states and some K'Kree stuff. I'd hate to be the Arch Duke of that area.

I thought there was another map that had a slightly different layout than the one in the link.

Archdukes only rule over the territory of the Third Imperium... Their influence extends to client states, but those colored independent states are essentially free of most of the influence of the Third Imperium...

Shalom,
Maksim-Smelchak.
 
Yeah, I saw some of that, but I guess I'm hazy on who rules what Domains, and what regions of space those domains include. Because the Gateway Domain has mostly independent states and some K'Kree stuff. I'd hate to be the Arch Duke of that area.

I thought there was another map that had a slightly different layout than the one in the link.

The Wiki's map matches the Domains map in the MT Referee's Manual (inside cover). The spread that the Traveller Map image shows takes into account several stated relationships, such as Verge being associated with Ilelish, and the core-side chunks of Reft and Corridor being associated with Gushemege.

Antares was formed to handle all of that Julian space that the Imperium was set to reclaim, then didn't. Gateway was likely also formed to put an Archduke on a frontier instead of trying to run it from Capital. That little chunk of Imperial space down in Glimmerdrift probably sees more special couriers come and go than most sector quadrants.
 
Archdukes only rule over the territory of the Third Imperium... Their influence extends to client states, but those colored independent states are essentially free of most of the influence of the Third Imperium...

Shalom,
Maksim-Smelchak.
Well, story and adventure wise, it seems like it would be good material for Imperial fleets to be clashing with K'Kree, Hiver and whoever else is there. Probably some clashes with local fleets too.
 
Well, story and adventure wise, it seems like it would be good material for Imperial fleets to be clashing with K'Kree, Hiver and whoever else is there. Probably some clashes with local fleets too.

I think there is a big gray area there...

The T20 Gateway went in one directions, but I've seen clues of other eventualities possibly becoming canon...

Your IMTU can go however you'd like...

Gypsy Comet's work on the K'kree states will help determine what happens.

I can't imagine that the Imperium would want to commit too many of its assets to a frontier area. The story with the Lords of Thunder from MJ4 seemed like the 3I was doing more observation than interference.

Neat plot hooks to be inserted in that scenario.

Shalom,
Maksim-Smelchak.
 
I think there is a big gray area there...

The T20 Gateway went in one directions, but I've seen clues of other eventualities possibly becoming canon...

What sort of clues do you speak of? Prior to the 1150's there is no mention of K'kree activity besides MTJ4 and the AMs and Gateway to Destiny is there?

In 1248 the only known unaltered K'kree are on Marastan (Spinward Marches 2231) D868764-5, along with the humans living there who have wilingly gone vegan.
(Traveller 1248 SOURCEBOOK 3: THE SPINWARD STATES p.115)
 
What sort of clues do you speak of? Prior to the 1150's there is no mention of K'kree activity besides MTJ4 and the AMs and Gateway to Destiny is there?

There is late Rebellion TAS News from Ley that suggests that some element of the K'kree, *probably* the Lords of Thunder but not identified as such, makes a fleet strike into Ley and gets squashed. Picking on all those low tech states in Gateway is just not good prep for dealing with a battle ready, naturally suspicious, and deeply experienced TL15 Imperial fleet manned and commanded by Luriani, a folk with fully justified fears of genocide.

We know the Lords of Thunder are rumbling toward the Renkard Union (in Gateway) in the late 900s, are about to take Renkard a century later (it falls in 1107, I think), and are throwing their weight around in the center of Gateway by the early 1120s.
 
Has anyone (active) done development in Leonidae? There's LWLG's dotmap and MADDOG's data, but no write ups and no polities that aren't bleeding in from adjacent sectors.

Which I'm actually a fan of. I was hoping it could be another preserve, but that's apparently not to be. In lieu of that, a sector so worked over by agents of the Imperium, Solomani, K'kree, and Hivers that no multi-system alliance is stable sounds pretty ripe for *anything* a ref wants to develop, and volatile enough that it will change every few years anyway.
 
Has anyone (active) done development in Leonidae? There's LWLG's dotmap and MADDOG's data, but no write ups and no polities that aren't bleeding in from adjacent sectors.

Which I'm actually a fan of. I was hoping it could be another preserve, but that's apparently not to be. In lieu of that, a sector so worked over by agents of the Imperium, Solomani, K'kree, and Hivers that no multi-system alliance is stable sounds pretty ripe for *anything* a ref wants to develop, and volatile enough that it will change every few years anyway.

Great point!

...pretty ripe for *anything* a ref wants to develop, and volatile enough that it will change every few years anyway.

Shalom,
Maksim-Smelchak.
 
With the exception of three worlds in the rim-trailing corner, the center column of Leonidae has no multi-world (ie. 3+) contiguous polities at all, not many A ports, and a lower than average incidence of High Pops for such a system dense area. While not a proper Preserve like Foreven, the chances that a referee will get over-written by Published Canon in the Leonidae Wilds seem remote.

That's half a sector to play in that is dense enough for a J1 ship to have lots of room to move around in.
 
With the exception of three worlds in the rim-trailing corner, the center column of Leonidae has no multi-world (ie. 3+) contiguous polities at all, not many A ports, and a lower than average incidence of High Pops for such a system dense area. While not a proper Preserve like Foreven, the chances that a referee will get over-written by Published Canon in the Leonidae Wilds seem remote.

That's half a sector to play in that is dense enough for a J1 ship to have lots of room to move around in.

Well, the T5SS already touches the spinward edge of Leonidae Sector and an "In Review" sector touches the coreward edge, so that sector may get officialised relatively soon.

A note about Leonidae Sector: near the rimward edge of the sector there are a lot of worlds that share their names (though not much else) with worlds from the Judges' Guild version of Ley Sector.
 
Well, the T5SS already touches the spinward edge of Leonidae Sector and an "In Review" sector touches the coreward edge, so that sector may get officialised relatively soon.

There is a big difference between making the worlds comply at least somewhat with observed astrophysics and publishing a twenty page treatise on the politics of a region. Leonidae will likely get the former MUCH sooner than the latter.

Also, since it bears repeating: Canon is for The Writers.
 
Xaagr placeholder and a preliminary Kring Noor (truly deserted space is easy) have been passed along to Traveller Map.

It looks like some of the sectors in that corner are using older definitions for the lower population trade codes. Barren (Pop 0), Low Pop (Pop 1-3), and Non-Industrial (Pop 4-6) no longer overlap.
 
Xaagr placeholder and a preliminary Kring Noor (truly deserted space is easy) have been passed along to Traveller Map.

It looks like some of the sectors in that corner are using older definitions for the lower population trade codes. Barren (Pop 0), Low Pop (Pop 1-3), and Non-Industrial (Pop 4-6) no longer overlap.

Hmm, I thought you said you weren't going to do Kring Noor? :p

Yes, a lot of that data was created before Traveller 5 came out.
 
Got a little too much caffeine in the system last night, and decided to do something with it. As its a barren zone at the moment I didn't need to strip out the population figures. Unlike K'kree space which is just my first stage, Kring Noor and the Big Island are open country. I'll revisit the handful of systems in subsector P at some point, but the rest is for whoever or whatever happens to the Big Island.
 
Got a little too much caffeine in the system last night, and decided to do something with it. As its a barren zone at the moment I didn't need to strip out the population figures. Unlike K'kree space which is just my first stage, Kring Noor and the Big Island are open country. I'll revisit the handful of systems in subsector P at some point, but the rest is for whoever or whatever happens to the Big Island.

I guess that's better than letting that caffeine-power go to waste. :p By "open country", do you mean something along the lines of, "not designated to a specific person; whoever wants to can add the sector data there"?
 
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