I think the Kinunir may not be an ideal choice from which to derive Marine TO&E. My personal feeling is that the ship was designed to give players a demonstration of what is possible in ship design as well as to provide an interesting adventure setting.
But, so be it.
The first squad provides a pinnace crew for boarding parties and internal security. The second squad is jump troops, and not a single member of the pre-generated squad has grav vehicle skill.
The third squad is assigned to the grav APC. It does not specifically mention that this is an Astrin, but I'm willing to bet the publication of the Kinunir pre-dates that vehicle design by a few years.
Do you honestly think this is an organization for a typical marine platoon? If so, then it seems that 1/3 of them are mech infantry.
Azhanti High Lightning is sketchier. It lists 150 "ship's troops" but does not state how many are marines. Even if every one of them is a marine, the ship has no provision for combat-landing them that I can see.
It seems likely that marine TO&E was left deliberately vague so as to allow players to craft their own to their own schemes.
As you have done.
On another point, battle dress *is* nearly bullet-proof in most systems. Depending on the system in use, a Gauss rifle can damage it but it's impervious to most other slug-throwers (varies with TL of the armor). But at TL15, who is still using bullets? A laser rifle can turn it into a collander in most combat systems (again, varies with system and TL).
edit: The main point I'm trying to make here is; why does any organization scheme have to fit the numbers given on those vessels? Given the way different systems and supplements have varied over the years, why bother going through the gymnastics needed to make it fit one particular scheme?
But, so be it.
The first squad provides a pinnace crew for boarding parties and internal security. The second squad is jump troops, and not a single member of the pre-generated squad has grav vehicle skill.
The third squad is assigned to the grav APC. It does not specifically mention that this is an Astrin, but I'm willing to bet the publication of the Kinunir pre-dates that vehicle design by a few years.
Do you honestly think this is an organization for a typical marine platoon? If so, then it seems that 1/3 of them are mech infantry.
Azhanti High Lightning is sketchier. It lists 150 "ship's troops" but does not state how many are marines. Even if every one of them is a marine, the ship has no provision for combat-landing them that I can see.
It seems likely that marine TO&E was left deliberately vague so as to allow players to craft their own to their own schemes.
As you have done.
On another point, battle dress *is* nearly bullet-proof in most systems. Depending on the system in use, a Gauss rifle can damage it but it's impervious to most other slug-throwers (varies with TL of the armor). But at TL15, who is still using bullets? A laser rifle can turn it into a collander in most combat systems (again, varies with system and TL).
edit: The main point I'm trying to make here is; why does any organization scheme have to fit the numbers given on those vessels? Given the way different systems and supplements have varied over the years, why bother going through the gymnastics needed to make it fit one particular scheme?