Bob Weaver
SOC-12
Whether we are talking about Brawling, Unarmed Combat, Martial Arts or Blade Combat, has anyone ever used a ruling whereby a more skilled fighter adds his skill level to the damage throw as well as the to-hit throw? This should reflect better aiming, targeting weak spots or nerve centers, etc.
In straight by-the-book Bk1 combat, it is not possible for a fighter to one-punch an 'average' NPC. Brawling is 1D, and average stats are all 7, so no way to reduce END to 0 in one blow. Seems to me Mr. Street Fighter (Brawling-3) should be able to do that.
Just a thought.
Bob W.
In straight by-the-book Bk1 combat, it is not possible for a fighter to one-punch an 'average' NPC. Brawling is 1D, and average stats are all 7, so no way to reduce END to 0 in one blow. Seems to me Mr. Street Fighter (Brawling-3) should be able to do that.
Just a thought.
Bob W.