J-space limitations on the players.
Funny, except for the view only being a random background of noise in the weird "space" of jump space, you see the random patterns in the plasma surrounding you.
Most games do not allow EVA during jump, comms are worthless immediately before and after. Sensor s and scanners in j-space give completely meaningless data.
Entering and leaving J-space produces a flash detectable across the entire system.
Add that even the empty shell of l-hyd drop tanks within the 100d limit of the ship is enough for the plasma field to collapse in a destructive manor, either destroying the ship outright or sending it forever irretrievably into J-space.
Lets add that on returning to normal space there is a glowing cloud of plasma surrounding the ship that expands and cools surrounding the center of mass along the vector the ship was on when it reentered normal space.
Maybe there is no J-space at all, and the release of such an intense plasma field rips normal space apart and tunnels you through to your destination, with a half life of 168 hours give or take before it is cool enough for normal space to reabsorb it. Lets go a bit further. The j-drive and the fusion plant do not use the Hydrogen AT ALL. There is no giant super-heated fusion reaction with in the ship at all.
The hydrogen is expelled in a controlled pattern around the ship, and when it is ignited, the lanthanum grid canalizes the plasma, magnifying the temperature to some insane temperature that nature can only archive only in the very core of black holes.
Stutter warp, and early less efficient J-drives that did not use a lanthanum grid, either doped the plasma with lanthanum, or an other impurity, so the plasma only reached a few kazillion degrees, instead of the super- hydra- quinzion degrees the grid achieves.
Suddenly, the hand wave of J-drive reduces to we are simply able to recreate the conditions at the center of a black hole around the ship, with out destroying it in the process.
No super high temperatures and unobtainium vessels to contain it, sudden conversion from a normal fusion reaction to this sudden flash of energy. The drive itself is just the mechanism to release and control the hydrogen and ignite it. The only handwave left is that the lanthanum helps recreate the natural force with in black holes that our science already can observe, but not understand. (an insignificant handwave, to me at least.
Since there are already theories that artificially generating and controlling Gravity might be a possibility, Fusion is already a reality although getting a usefull amount of energy from the reaction has not happened yet, all three of the "big" handwaves that people must swallow to accept the Traveller universe are not handwaves at all, but projections from what we already know, the same as Laser guns, plasma guns, highly efficient maneuver drives,and the other extrapolation from curent tech that no player or GM has ever lost sleep over.
Truthfully, the system works with vanishingly small amounts of hadwavium, and no unobtainium at all. I have to look at my periodic table but I believe lanthanum is a real element who's properties we already know.