1. What are Life Levels for (it appears shock points and stun points apply to Consciousness Levels)?
EDIT: Ok, found this in the Errata (A character is dead when shock points = Life Levels)
2. At what point is damage normal (vs blunt) when wearing armor? (The rules state subtract the armor value from the DPV, if less than 0, no effect... Non-penetrating normal damage becomes blunt trauma...) DPV < DPV 1 but > 0? (wild guess )
EDIT: Ok, found in more Errata
"3. NONPENETRATING KINETIC ENERGY ROUNDS: A kinetic energy round with a DP value less than that of the armor will not penetrate but will cause blunt trauma or stun damage. It the round hits rigid or inertial armor, it inflicts stun damage; if it hits nonrigid armor, it inflicts blunt trauma damage. In all cases, half of the armor value is subtracted from the round’s DP value, and the seriousness of the wound is reduced one level. –Armor/Damage Revisions pg 45. ‘Mission Arcturus’"
Is there such a thing as a "non kinetic energy round" (I would assume any slug is effectively a kinetic energy round, but perhaps this is referring to an explosive round?
EDIT: I should add, I'm working from the v1.0 (Traveller 2300) rule books. I have ordered the CD-ROM, but it hasn't arrived yet.
EDIT: Ok, found this in the Errata (A character is dead when shock points = Life Levels)
2. At what point is damage normal (vs blunt) when wearing armor? (The rules state subtract the armor value from the DPV, if less than 0, no effect... Non-penetrating normal damage becomes blunt trauma...) DPV < DPV 1 but > 0? (wild guess )
EDIT: Ok, found in more Errata
"3. NONPENETRATING KINETIC ENERGY ROUNDS: A kinetic energy round with a DP value less than that of the armor will not penetrate but will cause blunt trauma or stun damage. It the round hits rigid or inertial armor, it inflicts stun damage; if it hits nonrigid armor, it inflicts blunt trauma damage. In all cases, half of the armor value is subtracted from the round’s DP value, and the seriousness of the wound is reduced one level. –Armor/Damage Revisions pg 45. ‘Mission Arcturus’"
Is there such a thing as a "non kinetic energy round" (I would assume any slug is effectively a kinetic energy round, but perhaps this is referring to an explosive round?
EDIT: I should add, I'm working from the v1.0 (Traveller 2300) rule books. I have ordered the CD-ROM, but it hasn't arrived yet.
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