hey, all!
First, you are the best- much fun seeing these Traveller ships visualized! So much so, i wanted to make you wonders of the mesh aware of a freeware program called Orbiter by Dr. Martin Schweiger, Ph.D. No, this is not spam.
Orbiter is a free, low memory program that accurately simulates space flight. But far more important for Traveller fans is the ability to add fictional ships into Orbiter! Actually, add ships, cargo, planets, star systems, and such. With other free add ons by other geniuses (Vinka, DanSteph and such), ships can have virtual cokpits, moving parts, crew, various comp programs and limited limited combat.
I have done a VERY simple Type-S scout and my own ships (see pictures in the gallery section of this site
but I am not good enough (yet) to do much more. But let me tell you....it's SO fun. With added models and docking ports and so on....wow....
Imagine taking a pinnance out from a Broadsword class and over to Kininur.
Well, here's the nut: I know JUST enough to see how things could be if I was a genius with a boat load of time (neither applies!). I've seen the mod to add collision damage....seen the mode to target and 'fire'....seen the mod to add crew and cargo that can be destroyed on a bad run...I know the rough paths to convert models and have poked about the adaptable flight specs and thruster graphics...where one can attach docking ports....there's even a trade and money calculator and Jump-Drive add on!
Please check out the site: http://orbit.medphys.ucl.ac.uk/
I can help organize plans....
Thanks for your time....
First, you are the best- much fun seeing these Traveller ships visualized! So much so, i wanted to make you wonders of the mesh aware of a freeware program called Orbiter by Dr. Martin Schweiger, Ph.D. No, this is not spam.
Orbiter is a free, low memory program that accurately simulates space flight. But far more important for Traveller fans is the ability to add fictional ships into Orbiter! Actually, add ships, cargo, planets, star systems, and such. With other free add ons by other geniuses (Vinka, DanSteph and such), ships can have virtual cokpits, moving parts, crew, various comp programs and limited limited combat.
I have done a VERY simple Type-S scout and my own ships (see pictures in the gallery section of this site

but I am not good enough (yet) to do much more. But let me tell you....it's SO fun. With added models and docking ports and so on....wow....
Imagine taking a pinnance out from a Broadsword class and over to Kininur.
Well, here's the nut: I know JUST enough to see how things could be if I was a genius with a boat load of time (neither applies!). I've seen the mod to add collision damage....seen the mode to target and 'fire'....seen the mod to add crew and cargo that can be destroyed on a bad run...I know the rough paths to convert models and have poked about the adaptable flight specs and thruster graphics...where one can attach docking ports....there's even a trade and money calculator and Jump-Drive add on!
Please check out the site: http://orbit.medphys.ucl.ac.uk/
I can help organize plans....
Thanks for your time....