Condottiere
SOC-14 5K
Containerization would be two basic types:
1. External environmental exposure
2. Hulled hold held
1. External environmental exposure
2. Hulled hold held
Yes and no. It's not supposed to be "Starships and Spreadsheets" -- the player-facing trade mechanics need only be plausible enough to enable suspension of disbelief. On the other hand, little details like this can accumulate over the course of a campaign into awkward questions...But again, Traveller is meant to played as a game for the purposes of entertainment ... not as a life (let alone economic) simulator.
In the RL case of the US which does import from China more than export to, the container people find bulk items like animal feed, plastic pellets or lumber to ship back. Even if at a loss, cheaper in time to get it back than lose business waiting on new containers.The fly in that ointment is the MANUFACTURER had to pay for a container that will last 100 years, and then shipped off his "Machine Parts" to the world Far, Far Away where the PURCHASER now has an empty cargo container to sell.
The PARTS MANUFACTURER will either want the least expensive container, or he will pass on the cost of the Container, or there is a MIDDLEMAN that needs to operate on BOTH WORLDS to rent the container and accept return of the rental [which can then lead to the balance of trade issue where empty containers start to pile up on worlds that import more than they export.]
I see things like that as both demonstrating player agency, creating a living world, and generating new opportunities and story lines.Yes and no. It's not supposed to be "Starships and Spreadsheets" -- the player-facing trade mechanics need only be plausible enough to enable suspension of disbelief. On the other hand, little details like this can accumulate over the course of a campaign into awkward questions...
Happens in every game system, pretty much. (Players -- and like-minded NPC parties -- continuousy looting dragon hoards should cause massive inflation due to excess gold supplies... And yes, this actually happened when Spain brought gold from the Americas back to Europe.)
That is what I was alluding to ... but what about a scenario in which China is shipping containers of TECHNOLOGY to THIRD WORLD Countries via AIR FREIGHT. Are you going to AIR FREIGHT Lumber back to China, or build cheaper one-way containers? We are talking about STARSIPS at Cr 1000/dTon per jump ($20,000 per 4 dT container per jump transportation cost) - that is closer to AIR FREIGHT pricing than CONTAINER SHIP pricing.In the RL case of the US which does import from China more than export to, the container people find bulk items like animal feed, plastic pellets or lumber to ship back. Even if at a loss, cheaper in time to get it back than lose business waiting on new containers.
Or the containers are rented from the shipping company. I don't know about you, but I don't see many GE, Kellogs, or Lands End containers. I do see a lot with J B Hunt, and Maersk logos however.The fly in that ointment is the MANUFACTURER had to pay for a container that will last 100 years, and then shipped off his "Machine Parts" to the world Far, Far Away where the PURCHASER now has an empty cargo container to sell.
Published, yes.Is ver. 76 the latest version of you list?
According to "What is Going on With Shipping?" y-tube channel, the port of LA ships about 50% empties back to China.In the RL case of the US which does import from China more than export to, the container people find bulk items like animal feed, plastic pellets or lumber to ship back. Even if at a loss, cheaper in time to get it back than lose business waiting on new containers.
This suggests that in Traveller (without presenting a rules mechanism for it), some cargo shipping may be discounted just to move the containers back to where they're needed.According to "What is Going on With Shipping?" y-tube channel, the port of LA ships about 50% empties back to China.
In that picture what our doughty ACS merchant heroes are doing is ‘last mile’ deliveries of the big lines, the scraps and leavings filtering down to their final destination.Or the containers are rented from the shipping company. I don't know about you, but I don't see many GE, Kellogs, or Lands End containers. I do see a lot with J B Hunt, and Maersk logos however.
Or a lot of those cargo lots from small pop worlds to large ones are empties. That would actually already be modeled!This suggests that in Traveller (without presenting a rules mechanism for it), some cargo shipping may be discounted just to move the containers back to where they're needed.
But, see, in that case, arguably, those containers are "free".According to "What is Going on With Shipping?" y-tube channel, the port of LA ships about 50% empties back to China.
You could probably pack them 5:1 like that. Maybe 10:1. The problem though, is that when broken down they...don't fit in a container! >.<How about if the containers can be broken down?
They're broken down containers, they don't need to be in another container, just tied down so they don't shift around during travel. What's one more hand wavium in a Traveller universe that's full of hand waviums?You could probably pack them 5:1 like that. Maybe 10:1. The problem though, is that when broken down they...don't fit in a container! >.<
In a place like the Imperium, with something like shipping the containers back in a 4:1 ratio (or more if desired) would be feasible and keep the trade moving while keeping the containers from piling up in a dead end star port. Might explain, in a hand wavium sort of way, why it only pays Cr1000 to move a dton of bulk cargo, since the containers are being shipped to where they can be used again.That said, better to ship back capacity in empty containers than 150% in broken down containers, and that 50% boost in density is enough to make it not work.
This is where ticket arbitrage comes in, via third parties. I've explained this concept elsewhere in other threads, but simply for the sake of simplicity, I'll repeat it here.That begs the question, aren’t shippers paying double for both an external mounted container that has to be fully hull rated and the actual jump hauling fee?
By definition, tramp freighters DO NOT have pre-determined dedicated routes that are plotted and planned in advance.This is a different problem than, perhaps, the typical tramp freighter in Traveller that may be hopping from port to port. These ships are on dedicated routes.
True.That means that shipping containers, full or empty, cost the same.
I would expect a lot of less stylish home containers would congregate around Starport D and E, and most spaceports.and there is always the shipping container housing option. Though cutting windows in the hull-metal variety may prove challenging.
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