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Notes about CT Experience

It was also in some editions of Bk 1; I had a printing with it. I don't know where they got off to, however.
 
It was also in some editions of Bk 1; I had a printing with it. I don't know where they got off to, however.
 
I like the 1 new skill per year rule of thumb for its simplicity and its a rate which seems to work well in my campaign.

I'm not sure about rolling for the new skill on a table - I'd much prefer the player to pick the skill based on which skills were most widely used or which ones the character was actively practising.

In character generation the character learns skills through all kinds of events and training which aren't explicitly roleplayed out. However, after character generation, all of these events are explicitly played out.

I believe the draft T5 rules suggested marking every skill as its used to determine which one goes up at the end of a roleplay year. This seems onerous and negotiating with the player on which skill is appropriate to increase seems simpler. I'm quite happy for them to pick up a skill they didn't use as long as they've been practising it and maybe taking training in it on the side.
 
I like the 1 new skill per year rule of thumb for its simplicity and its a rate which seems to work well in my campaign.

I'm not sure about rolling for the new skill on a table - I'd much prefer the player to pick the skill based on which skills were most widely used or which ones the character was actively practising.

In character generation the character learns skills through all kinds of events and training which aren't explicitly roleplayed out. However, after character generation, all of these events are explicitly played out.

I believe the draft T5 rules suggested marking every skill as its used to determine which one goes up at the end of a roleplay year. This seems onerous and negotiating with the player on which skill is appropriate to increase seems simpler. I'm quite happy for them to pick up a skill they didn't use as long as they've been practising it and maybe taking training in it on the side.
 
Originally posted by Eyeball:
I'm not sure about rolling for the new skill on a table - I'd much prefer the player to pick the skill based on which skills were most widely used or which ones the character was actively practising.

In character generation the character learns skills through all kinds of events and training which aren't explicitly roleplayed out. However, after character generation, all of these events are explicitly played out.

I believe the draft T5 rules suggested marking every skill as its used to determine which one goes up at the end of a roleplay year. This seems onerous and negotiating with the player on which skill is appropriate to increase seems simpler. I'm quite happy for them to pick up a skill they didn't use as long as they've been practising it and maybe taking training in it on the side.
I like this approach - simple and elegant, and in line with the Advanced chargen system (and some careers in the Basic one). In addition to this, just use Instruction as per LBB4 to represent intensive periods of learning, and the College/University from my Pre-Enlistment Tables (see my sig) for more intensive training.
 
Originally posted by Eyeball:
I'm not sure about rolling for the new skill on a table - I'd much prefer the player to pick the skill based on which skills were most widely used or which ones the character was actively practising.

In character generation the character learns skills through all kinds of events and training which aren't explicitly roleplayed out. However, after character generation, all of these events are explicitly played out.

I believe the draft T5 rules suggested marking every skill as its used to determine which one goes up at the end of a roleplay year. This seems onerous and negotiating with the player on which skill is appropriate to increase seems simpler. I'm quite happy for them to pick up a skill they didn't use as long as they've been practising it and maybe taking training in it on the side.
I like this approach - simple and elegant, and in line with the Advanced chargen system (and some careers in the Basic one). In addition to this, just use Instruction as per LBB4 to represent intensive periods of learning, and the College/University from my Pre-Enlistment Tables (see my sig) for more intensive training.
 
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