Unnecessary features in safety-critical systems are a no-no ... Menus are avoided (or at least minimised) in glass cockpit systems for much the same reason.
This is very true, especially for regulated and safety conscious industries.
An anecdote I heard about a talk with one of the guys who was in charge of UI/UX for cockpits in jet planes: when they asked the airline industry what they wanted to see changed in the cockpit and their suggestion was to change as little as possible so that pilots wouldn't need additional training to use the plane. They knew it was safe today and didn't want the extra complication, and it was fine if was all new and fancy under-the-hood so long as it looked and felt like the same old plane they always flew.
I think this is useful flavor for Traveller in that no matter how far in the future you are the UI/UX in cockpits on spaceships is probably gonna feel a bit old-school to the characters because rewiring cockpits is expensive, and people are pretty conservative about making sweeping changes to systems they trust their lives to.
Granted IRL this story is changing a bit with the increasing use of electronic flight bags/tablets and other portables in cockpits.