I get the distinct impression that Mongoose Traveller is not popular on these boards. That's unfortunate, as I consider this place THE place to go for Traveller discussion of all types.
Nevertheless, I will go against the grain - I think that Mongoose Traveller is the definitive edition of the rules, and the closest thing to a 'perfect' Traveller ruleset that we are likely to see.
I say this, primarily, because as fond as I am of Traveller, every single edition contains some rules subsystem that is either broken or that I find unacceptable in some way or another. Conversely, every edition has something in it that stands out as excellent against the equivalents in other editions. Mongoose Traveller strikes the best balance.
If I were running CT, for example, I would want to swap out the combat system, with someting like AHL or Snapshot. And I'd miss the extra options from T4 character creation that I wouldn't have in CT. If I were running T4, I would need some alternate core resolution mechanic to replace the dreadful half-die one in that edition, and I'd miss the much better vehicle/ship design systems of MT. Although not every subsystem in Mongoose Traveller are the best examples among all the verious editions, all of them are above acceptable - I am happy with all of the moving parts. For me, that means that it has the best balance.
It's not perfect, but as we know, no system is. But for me it comes closest to the ideal, with the added benefit of having better compatibility with CT material than a couple other versions do. The complexity level is just about perfect; nice and simple in play, but with enough real meat in the subsystems to keep me busy for ages.
I do, however, recommend the Pocket Edition, at least if you're willing to deal with the pretty small type, because it replicates the CT form factor pretty well and also incoroprates the errata. The full-sized book has now seen 4 printings, only the last of which does this latter. It's also very cheap - it's a rarity to get a complete RPG for $19.95 these days.
I am just starting to look at the supplements, the Spinward Marches book in particular, so no opinion of those just yet.
Nevertheless, I will go against the grain - I think that Mongoose Traveller is the definitive edition of the rules, and the closest thing to a 'perfect' Traveller ruleset that we are likely to see.
I say this, primarily, because as fond as I am of Traveller, every single edition contains some rules subsystem that is either broken or that I find unacceptable in some way or another. Conversely, every edition has something in it that stands out as excellent against the equivalents in other editions. Mongoose Traveller strikes the best balance.
If I were running CT, for example, I would want to swap out the combat system, with someting like AHL or Snapshot. And I'd miss the extra options from T4 character creation that I wouldn't have in CT. If I were running T4, I would need some alternate core resolution mechanic to replace the dreadful half-die one in that edition, and I'd miss the much better vehicle/ship design systems of MT. Although not every subsystem in Mongoose Traveller are the best examples among all the verious editions, all of them are above acceptable - I am happy with all of the moving parts. For me, that means that it has the best balance.
It's not perfect, but as we know, no system is. But for me it comes closest to the ideal, with the added benefit of having better compatibility with CT material than a couple other versions do. The complexity level is just about perfect; nice and simple in play, but with enough real meat in the subsystems to keep me busy for ages.
I do, however, recommend the Pocket Edition, at least if you're willing to deal with the pretty small type, because it replicates the CT form factor pretty well and also incoroprates the errata. The full-sized book has now seen 4 printings, only the last of which does this latter. It's also very cheap - it's a rarity to get a complete RPG for $19.95 these days.
I am just starting to look at the supplements, the Spinward Marches book in particular, so no opinion of those just yet.