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thank you. I will look into them as soon as I have the rules-set. Today I felt a decision. And I think there is no way I will get around the original 2300 AD material. But considering what you mentioned about the Mongoose-edition I will get the core-rules as well.
If your real interest is just fluff, then I would highly recommend taking a look at Jovian Chronicles from Dream Pod 9. The Spacers Handbook and almost any of the other books do an incredible job of portraying life in a hard sci-fi version of the Solar System. The art is pretty anime but the game is most definitely not. It also has the most understandable explanations of many space/stellar concepts that I've come across.
Spacers Handbook is excellent for fluff on microgravity/colony cylinder living. Dealing with small personal space onboard ships etc.
If your real interest is just fluff, then I would highly recommend taking a look at Jovian Chronicles from Dream Pod 9. The Spacers Handbook and almost any of the other books do an incredible job of portraying life in a hard sci-fi version of the Solar System. The art is pretty anime but the game is most definitely not. It also has the most understandable explanations of many space/stellar concepts that I've come across.
Spacers Handbook is excellent for fluff on microgravity/colony cylinder living. Dealing with small personal space onboard ships etc.
The anime conceits are small humaniform combat vehicles, and the visual look. But, yeah, it's excellent. (It was originally a setting developed for Mekton II by Ianus Games.)