Right off the bat I'd figure that a scenario that plays solely on the ground would be best for a first time GM for Traveller.
I'm certainly not as experienced in RPG's as most of the posters here, so does anyone have any plots that are easily manageable that take place solely on the ground?
I've did a few forum searches to find similar subjects to no avail, but I did come across the obvious opinion that running small D&D scenarios is like drawing stick figures when compared to GM'ing for Traveller. I guess this would be my situation. I feel that all of my ideas are some variation of a cheezy D&D dungeon run, which isn't the best choice I would think since it seems that combat is much more lethal.
My issue partly comes from the lack of knowledge of Traveller lore, but I am anxious to get a game started; don't want to order and wait for supplements without any prior gameplay.
All ideas and recommendations are highly appreciated!
I'm certainly not as experienced in RPG's as most of the posters here, so does anyone have any plots that are easily manageable that take place solely on the ground?
I've did a few forum searches to find similar subjects to no avail, but I did come across the obvious opinion that running small D&D scenarios is like drawing stick figures when compared to GM'ing for Traveller. I guess this would be my situation. I feel that all of my ideas are some variation of a cheezy D&D dungeon run, which isn't the best choice I would think since it seems that combat is much more lethal.
My issue partly comes from the lack of knowledge of Traveller lore, but I am anxious to get a game started; don't want to order and wait for supplements without any prior gameplay.
All ideas and recommendations are highly appreciated!