Chris Barlow
SOC-10
Lloyds Register and Lloyds Insurance share a name but have been separate organisations since Queen Victoria's reign. Lloyds Register helps create ship building standards and inspects ships to see if they meet these standards.
Lloyd's Insurance is quite separate than Lloyd's Register. Lloyds as such is not a trade mark and hundreds of societies are bearing the name.
The Classification society of your choice (Lloyd Surveyor, Bureau Véritas, Norske Véritas, American Bureau of Shipping, China Classification Society,....see International Association of Classification Societies) would first inspect the ship you (the player) ordered built as it is building to guarantee the conformity to the order and provide a classification for insurance purpose.
The insurance may ask a verification before a trip(often nothing more than verifying the maintenance & repair register if the ship is under the regular surveillance of the society). The owner will ask a Society to perform a yearly verification (usually after maintenance) to maintain its classification. There will also be the in depth 5 year inspection and the dreaded 20 years inspection…. that may bust a free trader tight budget
have fun
Selandia
Working for Lloyds Register is a great job. Although I am NOT a surveyor or marine engineer. I work as a contractor for Lloyds Register's fiance team. Thanks to everyone who has commented on this thread. Some might call it a bit too specialised for Traveller.Now that is what I call a really cool job. I became familiar with working with Lloyd's Register when serving on the marine forensics panel studying ship losses, and also when looking at purchasing a ship for search and salvage work. The Lloyd's standard classification for wooden ships built to established standards and with the best wood is where the "A1" statement of quality comes from. The highest standard for ship construction was Lloyd's AI.
In my universe, I have the Lloyd's Register, operating in space, handling the classification, as I do not have an Imperium, but a large number of independent worlds.
What about TNAS(wiki entry)? Wouldn't this be adjacent to their mandate?
My current job is working for Lloyds Register (LR), formerly Lloyds Register of Shipping.
Wikipedia describes LR as “a technical and business services organisation and a maritime classification society. Wikipedia goes on to describe a classification society as “classification society (however called) is a non-governmental organization that establishes and maintains technical standards for the construction and operation of ships and offshore structures.” The American one is called the American Bureau of Shipping (ABS).
It is pretty much version agnostic from my reading of it. This sort of thing is useful to any campaign, even non-Traveller ones with little adjustment.Sure... in T5 campaigns.
The Imperial Starport Authority is another likely candidate...
Chris, if you can convert this into more of an essay format instead of essentially a bullet list, I think it would be a great article for Freelance Traveller! Please give the thought some serious consideration; it certainly comes under the advice to "write what you know".
Please comment freely and franky on the spacecraft classification society idea I have proposed.
... As a regular reader of Freelance Traveller I would be honoured to expand this into essay format and submit as per the usual submission requirements. What sort of word count would be appropriate? I have never submitted an article on Traveller before.
However as I wish to possibly do a a Mongoose first edition career for a spacecraft surveyor and do a few more adventure seeds based involving space craft classification societies. The article will not be submitted until early May, apologies.
A government facing an ongoing problem with smuggling (and associated tax evasion, possession of illicit goods, possibly damages due to firefights) might decide to create such a ratings agency and give it a secret mandate to prevent Millenium Falcon-style "special modifications". Overzealous bureaucrats might interpret that to prohibit the PC's typical Beowulf from operating an M4 drive; corrupt bureaucrats (in a different direction) might come sniffing for opportunities to accept a bribe.
That only works if you have control of all of the possible ship production yards. In the Official Traveller Universe (the OTU) you have a large number of independent worlds. Some like the Sworld Worlds are militantly so. They may build to Imperial standards in terms of ship construction materials and requirements, but add all sorts of additional touches to a ship.
That only works if you have control of all of the possible ship production yards. In the Official Traveller Universe (the OTU) you have a large number of independent worlds. Some like the Sworld Worlds are militantly so. They may build to Imperial standards in terms of ship construction materials and requirements, but add all sorts of additional touches to a ship.
The Imperial Starport Authority is another likely candidate...
What does the ISA actually do...Collect landing fees? Yes. Anything else...? It doesn't try to spot frauds, barratry or piracy - That's bounty hunters or the IN. It doesn't stop smuggling - Local issue, unless you nuke the port when that's the IN again. It doesn't provide rescue services - Local Navy/COACC. It doesn't seem to circulate port transit details between worlds. It doesn't say "Err...your ship can't fly" even if you've not got a qualified engineer - unless you haven't paid the landing fees. It doesn't provide space-traffic control except within a few km of the station itself. If the ISA did any of these things, boy are most players in trouble! But it's much more fun if they don't.
"So Captain, Your ship is not registered here, and we are going to impound you until we have proof of the change of registry...and you are uninsured...and the registry doesn't match the chassis number and none of your crew have the required paperwork and the reversing light is broken and the washer bottle is empty and...."
- Jump Travel is still dangerous
- Insurers won't touch dangerous of the level of uncertainty that is implied in CT rules.
...
Most ACS ships will hit D ports, and thus be forced to use unrefined fuel, about once a year or twice a year. Most won't make all 40 years without a misjump. And that's about 50% likely to be fatal.Is it? That is not the impression I get.
As far as I can see the economic model implies that jump is very safe. Ships are routinely expected to survive 40 years / 1000 jumps with proper (cheap) maintenance.
This means that a jump done by the book have to be at least 99.99% safe, i.e. taking max a 0.01% risk, including all standard risks such as misjump, piracy, hi-jacking, etc.
I would call that fairly safe.
I of course assume that the ship does not take silly risks, such as jumping on unrefined fuel or within the 100D limit. If it does, it will misjump every year or two and no bank or insurer will touch the ship with a 10 parsec pole.