tbeard1999
SOC-14 1K
I find it interesting that there is so much talk about different methods of starting a fire. I've found that a good simple lighter has worked best (in conjunction with a knife to make kindling from locally gathered sources). The lighter has several other possible uses but I won't go into that since this is not a training course in current survival methods. I believe this is supposed to be a survival kit for Traveller?
I'm not a survival expert, but I notice that almost every survival kit I've seen has a spark-light type of fire starter. There must be some reason for that (maybe a lighter simply lacks the ruggedness or duration).
I did update the kits for various tech levels, trying to stay away from magic gadgets that do everything.
The other items you listed might be good ideas, but they would all be too big for a personal or pocket survival kit.
One item that could be added at TL10 or so would be a pair of noseplugs to filter tainted atmospheres (filters last 2 weeks at TL10; 4 weeks at TL11; 6 weeks at TL12+).