mike wightman
SOC-14 10K
Neat idea.Originally posted by Zparkz:
I did that in the most simple way I could think of. I took the weapon recoil without compensation substracting the compensated recoil value. I divided then the mass of the original compensator on the difference found in the previous calculation. This number is the mass of compensator per recoil value compensated.
I then decided for a new recoil value. This case 8. Substracting 8 from the difference in compesated value calculated above and multiplying this value with the mass per compensated recoil value.
CT LBB4 mentions a "gravitic field generator... the weapon's computer system automatically biases the field to provide near total recoil compensation ".The weight of the compensator is not added to the weapon design above. In a way I feel that a compensator arm of 140grams are very slender and probably not very strong. An recoil value of 51 on a 0.1Kg weapon (FU) makes me think of the "cricket-gun" from MiB. The recoil values do not work for this kind of design. Another matter is that the compensator are probably something else than an arm fastened to the body. Probably something gyroscoping. FF&S doesn't allow for gravitic modules smaller than 30liters.
This is what made me think of using a small manipulator unit at TLs 16+.
A 0.1kg unit could momentarily increase the "mass" of the gun to 20kg, while still making it appear weightless to the holder.