Hey Everybody!
Has anyone done anything with pre-careers? I was looking on the T5 pages and it looks like there's going to be something about Space Cadets in the next incarnation of Traveller. I've seen something similar in the LUG Star Trek game - Early Life History. The way I was thinking about it was Minor Early Life History from age 10-14 and a Major Early Life History from age 14-18. Maybe a small advantage in the Minor one like a +1 and a bigger advantage in the Major one - like a +2 in something. If you take the same for both Minor and Major, you end up with a +3 total. Examples from the Star Trek game are:
Academic Upbringing
Affluent
Athletically Inclined
Colony/Frontier Upbringing
Criminal Upbringing
Exploration/Research "Brat"
Failed Colony
Famous Parents
FIMA Training (Psionics Exam and Training)
Grease Monkey
Kidnapped!
Legal Upbringing
Mercantile Upbringing
Military "Brat"
Normal Upbringing
Occupation/Labor Camp Upbringing
Orphaned
Performer
Political Upbringing
Privateer
Religious/Ideological Training
Savant
Scientific Upbringing
Wealthy Upbringing
Well Travelled
For one of my characters I'm working on, I'm giving him Star Cadets (same as Space Cadets - like Boy Scouts) for a Minor and Psionics Training as a Major one. What are some of the things that kids get into?
Boy Scouts/Cub Scouts
Girl Scouts/Brownies
Sea Scouts
Pathfinders
Young Republicans
4H (Agricultural)
You could make both Space Cadets and Star Cadets to reflect the difference between Cub Scouts and Boy Scouts, etc...
Let me know what you think,
Scout
Has anyone done anything with pre-careers? I was looking on the T5 pages and it looks like there's going to be something about Space Cadets in the next incarnation of Traveller. I've seen something similar in the LUG Star Trek game - Early Life History. The way I was thinking about it was Minor Early Life History from age 10-14 and a Major Early Life History from age 14-18. Maybe a small advantage in the Minor one like a +1 and a bigger advantage in the Major one - like a +2 in something. If you take the same for both Minor and Major, you end up with a +3 total. Examples from the Star Trek game are:
Academic Upbringing
Affluent
Athletically Inclined
Colony/Frontier Upbringing
Criminal Upbringing
Exploration/Research "Brat"
Failed Colony
Famous Parents
FIMA Training (Psionics Exam and Training)
Grease Monkey
Kidnapped!
Legal Upbringing
Mercantile Upbringing
Military "Brat"
Normal Upbringing
Occupation/Labor Camp Upbringing
Orphaned
Performer
Political Upbringing
Privateer
Religious/Ideological Training
Savant
Scientific Upbringing
Wealthy Upbringing
Well Travelled
For one of my characters I'm working on, I'm giving him Star Cadets (same as Space Cadets - like Boy Scouts) for a Minor and Psionics Training as a Major one. What are some of the things that kids get into?
Boy Scouts/Cub Scouts
Girl Scouts/Brownies
Sea Scouts
Pathfinders
Young Republicans
4H (Agricultural)
You could make both Space Cadets and Star Cadets to reflect the difference between Cub Scouts and Boy Scouts, etc...
Let me know what you think,
Scout