I think that the STL Multi-system theme occurs fairly often in Traveller.
I know in GURPS Alien Races I, the Zhodani artifact "prophesizes" that a battle will take place with a multi-system empire/whatever that doesn't have jump, which I assume uses generation ships to build itself and hold itself together. There's no reason the Chanestins couldn't do the same, or at least not fold up just because they couldn't jump. Each member world would simply look out for itself, until the time where jump was restored.
Was the STL kingdom in the Zhodani Core route, in the Marc Miller Core interview? Or was that just David Pulver (or perhaps input from Loren) ?
I just starting reading the Fate of the Sky Raiders from FASA (I don't own the other books). I'll have to see if it offers anything along those lines.
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:rofl:
Robot Chicken Star Wars Special II of all things had a nice take on something similar:
Where two Naval Officers of the Empire are discussing the result of Return of the Jedi:
"What do you mean it's over ? We still have 100s of ships, 1000s of men!"
"No. You don't understand. They killed the Emperor!"
"But, we still have..."
:rofl:
Since contingency plans are popular in almost all walks of life, I assume the Chanestins (for lack o'better descriptor) would have one in place once the writing on the wall comes into focus -- concerning their Pocket Empire as it is/was, etc.
They know the other planets of their union exist and have thriving and (probably mostly) friendlies on it. They'd probably have steps not unlike M-Zero's Imperial steps to contact/recontact their own at some point in time and an wait & see until such events can occur.
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