Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.
I looked at it, and if I were not using the Player's Guide draft from QLI for my T20 game, I'd be using the Psychic's Handbook instead, dropping the dimensional travel stuff.
I think you'll like the flavor, though, especially with the drain option you are looking at.
I have found the Handbook to fit in well with my feel for Traveller psionics.
As for abilities/feats that are abit over the top,
, they are not allowed.
But some of the feats/skills fit in well with how the Zhodani "tune" the aberrant members of their society.
Have to give some thought on a Zhodani agent from a special branch/part of the Thought Police, that have been sent into Imperial or out of Zhodani space.
Meaning they think outside the box of Zhodani mainstream of thoughts/ideas.
Originally posted by Sinbad Sam: For those that are using Green Ronin's Psychic's Handbook in your TU, how are you implementing the PSR with the Handbook? Or are you?
I am going to use it with T20, with the PSR modifying the drain of the Psychic's Handbook's system.