Hey all,
I've been poring over all of the CT reprints, JTAS reprints, and CotI forums, to no avail. I've found several descriptions of what Psychohistory is (and, having read all of the Foundation books several times, I'm fairly familiar with), but nowhere is there any advice on how to use Psychohistory as a skill...
I'm hoping to create a Psychohistorian as an NPC in my CT game, specifically as a mouthpiece for interesting happenings in the future of Traveller (we're going to start a new campaign in 1084 and play through TNE, etc.), sort of like a TNS/Nostradamus lovechild. Anyway, I can certainly just make it up, but if there is a good set of rules on how it works, how accurate it is, and what sorts of uses it has in the Third Imperium, I'd like to use it. Does anyone know if such a thing exists?
If not, have any of you rules gearheads (I'm talking to you Supplement 4; I've used every rule you've posted) thought about a "Special Supplement" for Psychohistory?
-Tony
I've been poring over all of the CT reprints, JTAS reprints, and CotI forums, to no avail. I've found several descriptions of what Psychohistory is (and, having read all of the Foundation books several times, I'm fairly familiar with), but nowhere is there any advice on how to use Psychohistory as a skill...
I'm hoping to create a Psychohistorian as an NPC in my CT game, specifically as a mouthpiece for interesting happenings in the future of Traveller (we're going to start a new campaign in 1084 and play through TNE, etc.), sort of like a TNS/Nostradamus lovechild. Anyway, I can certainly just make it up, but if there is a good set of rules on how it works, how accurate it is, and what sorts of uses it has in the Third Imperium, I'd like to use it. Does anyone know if such a thing exists?
If not, have any of you rules gearheads (I'm talking to you Supplement 4; I've used every rule you've posted) thought about a "Special Supplement" for Psychohistory?
-Tony