• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Pulling G's in High Guard

No, two ships define a line, one which rotates through time. (The vectors are immaterial, as they can be represented as either closing or opening range by a fractional amount, and the result can be expressed as a distance and two facings at all times.)

Three ships forces a plane; said plane may wobble, etc, by the 3D movements over time, but at any given time, it's still three points, and three facings, and three vectors.

At 4 ships, they will no longer describe a single plane through time... and thus 3D space is requisite.
 
No, two ships define a line, one which rotates through time. (The vectors are immaterial, as they can be represented as either closing or opening range by a fractional amount, and the result can be expressed as a distance and two facings at all times.)

Three ships forces a plane; said plane may wobble, etc, by the 3D movements over time, but at any given time, it's still three points, and three facings, and three vectors.

At 4 ships, they will no longer describe a single plane through time... and thus 3D space is requisite.
 
Back
Top