In the Mongoose reboot thread several posters mentioned doing away with weapon damage dice modifiers:
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402151&postcount=6
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402219&postcount=17
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402247&postcount=21
I'd like to ask why you think this is a bad thing and what you would have the damage die be for the popular weapons?
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402151&postcount=6
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402219&postcount=17
http://www.travellerrpg.com/CotI/Discuss/showpost.php?p=402247&postcount=21
I'd like to ask why you think this is a bad thing and what you would have the damage die be for the popular weapons?