Two things.
1. We're in general agreement that a pulser pistol is generally the same as a gauss pistol.
I'm just saying it's like comparing a .50 Desert Eagle pistol to a 1911A1 .45 ACP. You don't want to get hit by either one, but odds are the Desert Eagle is going to eff you up a bunch more!
2. We're starting to compare apples to oranges.
My reference is the line from "Field of Dishonor" I quoted before, describing a single pulser round to the hand as being fatal, unless you are very, very lucky. Some of you are tossing out the stats for a gauss pistol firing burst fire.
Ya, your going to do more damage with burst, but then a pulser burst is going to do even more damage!
A gauss pistol is a regular heavy metal amp.
Pulsers are amps that go to eleven.
I'm still sticking by my view, which is if a character gets hit with a pulser dart, let along a burst, and that character isn't wearing armor, and isn't very, very lucky...it's time to roll up a new character.
Again, this is MNSHO, and your kilometerage may vary.
1. We're in general agreement that a pulser pistol is generally the same as a gauss pistol.
I'm just saying it's like comparing a .50 Desert Eagle pistol to a 1911A1 .45 ACP. You don't want to get hit by either one, but odds are the Desert Eagle is going to eff you up a bunch more!
2. We're starting to compare apples to oranges.
My reference is the line from "Field of Dishonor" I quoted before, describing a single pulser round to the hand as being fatal, unless you are very, very lucky. Some of you are tossing out the stats for a gauss pistol firing burst fire.
Ya, your going to do more damage with burst, but then a pulser burst is going to do even more damage!
A gauss pistol is a regular heavy metal amp.
Pulsers are amps that go to eleven.
I'm still sticking by my view, which is if a character gets hit with a pulser dart, let along a burst, and that character isn't wearing armor, and isn't very, very lucky...it's time to roll up a new character.
Again, this is MNSHO, and your kilometerage may vary.