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Race Lists

Wayne

SOC-12
Here is a list of races I've found/put together. Fill free to add to it.
Race Sector World Hex/Location Notes
Droyne (Major) Spinward Marches Eskayloyt Unknown
Fteirle (aka Aslan)(Major) Dark Nebula Kusyu 1919
Hivers (Major) Ricenden Guaran 0827
K'kree (Major) Ruupiin Kirur 1315
Solomani (Humaniti)(Major) Solomani Rim Terra 1827
Vargr (Major) Province Lair 2402
Vilani (Humaniti)(Major) Vland Vland 1717
Zhodani (Humaniti)(Major) Zhdant Zhdant 2719
Adduxar Tienspevnekr Addux Subsector G
Ael Jael Gushmege Jaeyelya 0437
Ahetoawa Ealiyasiyw Ahetoawa 2604
Akeed Gateway Akeen 2708
Akumgeda (Vargr) Ksinanirz
Asym
Beree Crucis Margin 947-319 1924
Bolth Fulani Zachrisson Subsector L
Bosaki Far Frontiers
Brinn Corridor Kateri 2238
Bwaps Empty Quarter Maharaban 0426
Chamaxi Foreven Alenzar Chamax System planetoid belt
Chips Solomani Rim Cymbeline 2527
Chirpers (Droyne) Various
Crawni Spinward Marches Craw 1939
Crenduthaar Deneb Ghatsokie 0902
Cytrialin (Extinct) Leonidae Subsector A
Danin Crucis Margin Kilradin 0416
Dastri Gateway Amberinth 0527
Denaar
Dishaan Zarushagar Provalan 2325
Droashav Gateway Trevannic 2219
Ebokin Spinward Marches Yebab 2202
Eliyoh
Eshaar Ashah Far Frontiers Eshaar 2122
Eslyat Vanguard Reaches Elliador 3110
Faar Gateway Alphaaric 1133
Gifug'kagh Ruupiin Kagh'kir K'kree Space
Githiashio Antares Githiashi 2406
Gl'lu Deneb Kubishush 0917
Gniivi Hinterworlds Subsector H or L
Graytch
Gurvin Fologore Ofilaq Subsector A
Guy-Troy
Gya Ks (Extinct) Lishun Sabmiqys
Hana Saka
Hhkar Amdukan Skkyhrk 2213
Hlannasai Vrirhlanz Vargr Space
Hloans Dark Nebula Hloa 1719
H'Oskhikhil Reavers' Deep Storm 1404
Hresh
Huosua Ealiyasiyw Iraisafeie 1527
Ilraiki Massilia Gasha 1508
Irdu Corridor Ishirdu
Ithklur Extolian Tryylin Subsector H
J'aadje Reavers' Deep Gaajpaadje 1124
Jabberwock Solomani Rim Kassan Now in Alpha Crucis
Jannix Trailing Consulate
Jenda Leonidae Subsector M
Jessa Far Frontiers Galatea 1628
Jgd-il-Jadg Lishun Jagd 2307
Kafoe Crucis Margin Indang or Derj
Kahyri Crucis Margin Sfyri 0439
Keo Neseb Spinward Marches Penkwar 2128
Khethss Giranima
Kidulans Fornast Kidulaar
Kokasha(Vargr) Rukhs Dall
Kolzar Vland Wimorel 3129
Krayl'luk Afawahisa
Lalendrians Kaa G!'kul Lalendriss 3128 or 3228
Lamura Gav Leonidae Subsector A?
Languljigee Reavers' Deep Lajangigal 1721
Larianz Spinward Marches Byret 2523
Lasat Lishun Zurr 1205
Lhshana Reavers' Deep Lhshami Subsector G
Llellewyloly Spinward Marches
Llyrnians Vland Llyrn 0931
Luupim K'risheek Luupim 0408
Maskai Glimmerdrift Reaches 224-103 1323
Minlad Lishun Kaiid 0621
Mirani Far Frontiers Mirayn 2134
Monsters Reavers' Deep Ixion 3025
Murians Vanguard Reaches Arcturus 1203
Mwawmbijebe Kualakhtaea Aslan Space
Nakagun(Vargr) Listanaya
Nunclees
Ojeshodu Corridor Neghu Oug 2804
Ormine Dark Nebula Ankhlare 1313
Orpheides Reft Orphee 1429
Outcasts (Stalkers of the Whispering Sky) Hinterworlds Daniss 1329
Peth Zarushagar Peolanti 2824
Prt' Spica Prt'aow Hiver space
Roth Thokken(Vargr) Angfutsag
Saie / Yn-tsai Reavers' Deep Subsector B or C
Salika Reft Garden 0435
Sambiqys Antares Sambiq 2604
Satha Far Frontiers Galatea 0808
Shalli Old Expanses Vras 0738
Shi'awei Deneb Chaosheo 0130
Shrashashee Diaspora 532-210 Subsector I
Shreikers Spinward Marches 567-908 1031
Sred*Ni The Beyond I'Sred*Ni 2026
Tagi Vland Ramir I 1219
Tahavi Vland Tahaver 2017
Tentrassi unknown
Thorellians Old Expanses Thorell 0231
Trakii
Ulane Dark Nebula Ul 0603
Urzaeng(Vargr)
Vegan Solomani Rim Muan Gwi 1717
Virushi Reavers' Deep Virshash 2724
Wanderers Unknown
Xapoqi Corridor Xapoqoz 3131
Za'tachk Wrenton Loza'tch Subsector K
Altareans (Humaniti) Vanguard Reaches
Answerin (Humaniti) Vland Answerin 0431
Azhanti (Humaniti) Antares 2315
Barnai (aka Floriani) (Humaniti) Trojan Reaches Floria 0213
Cafadan (Humaniti) Corridor Cafad 3135
Darmine (Humaniti) Zarushagar Irap 2630
Darrian (Humaniti) Spinward Marches Darrian 0627
Dynchia (Humaniti) Leonidae Melantris 0806 or 0633
Feskals (aka Floriani) (Humaniti) Trojan Reaches Floria 0213
Geonee (Humaniti) Massillia Shiwonee 1430
Halkans (Humaniti) Trojan Reach Halka 0510
Happirvha (Humaniti) Reavers' Deep Rejhappur 1318?
Ikhandre (Humaniti) Lishun 0935
Issugar (Humaniti) Parthinia 6 wk from Consulate, not in SM
Kaggushus (Humaniti)
Lancia (Humaniti) Gushmege 2207
Liberts (Humaniti)
Loaeskalth (Extinct?) (Humaniti) Gushmege
Menetha (Humaniti)
Otrai (Humaniti)
Ronni (Humaniti)
Suerrat (Humaniti) Ilelish Ilelish 1710
Syleans (Humaniti) Core Sylea
Tapazmal (Humaniti) Reft Dlaekan 3134
Thaggeshi (Humaniti) Vland Thaggesh 2530
Urunishani (Humaniti) Antares 0124
Vlazhumecta (Humaniti) Far Frontiers
Yileans (Humaniti) Gashigan Gashlikan 0721
Ziadd (Humaniti) Dagudashaag 0721
Apes (Uplifted) Solomani Rim Terra 1827
Dolphin (Uplifted) Solomani Rim Terra 1827
Orca (Uplifted) Solomani Rim Terra 1827
Roos (Uplifted) Solomani Rim Terra 1827
Ursa (Uplifted) Solomani Rim Terra 1827
Ayansh'I (Variant Humaniti) Reavers Deep Ghost
Bye-Ren (Variant Humaniti)
Cassildan (Variant Humaniti)
Forlorn (aka Gypies) (Variant Humaniti)
Hass'kor (Variant Humaniti) Spica Prt'oaw
Iltharan (aka K'tring) (Variant Humaniti) Reavers' Deep Drexilthar 1826
Iziri (Variant Humaniti) Ustral Quadrant Izir 1126
Jonkeereen (Variant Humaniti) Deneb Jonkeer 1324
Khulan (Extinct) (Variant Humaniti) Vland Khula 1919
K'Tring (aka Iltharan) (Variant Humaniti) Reavers' Deep Gaajpadje 1124
Luriani (Variant Humaniti) Ley Daramm 0812
Mal'Gnar (Variant Humaniti) The Beyond Mal'Gnar 3002
Mermani (Variant Humaniti) Alpha Crucis Phaedrus 1006
Murrissi (Variant Humaniti) Coreward Aslan Space
Nexies (Variant Humaniti) Spinward Marches Nexine 3030
Rejhappuran (Variant Humaniti) Reavers' Deep Rejhappur 1318
Sydymic (Variant Humaniti) Ley Sopater 2929
Tekundu (Variant Humaniti)
Wuans (Variant Humaniti) Magyar Wu 0203
Zaris (Variant Humaniti) Glimmerdrift Reaches Subsector N
Major Races - The "major" races are called such because they have all developed jump drive independently, and/or forged a multi-sector domain using it. Of the major races, three are human, one is geneered, and four are natural aliens.
Minor Races - Non-human intelligent races found within known space. These count as "minor" because they did not develop jump drive on their own. Races created by genetic engineering techniques (geneering) are noted as Uplifted race.
Minor Races (Humaniti)- All minor human races were removed from Terra about 300K years ago by the Ancients and left in various places (and managed to survive after the destructive fratricidal war that destroyed the Ancients)
Minor Races (Variant Humaniti) - Were developed some time during the last 2000 years by Solomani genetic engineering techniques (geneering).
Major Races
Droyne – (Droyne major). The Droyne are the survivors of the Ancients. They are a multi-part race; an individual "castes" to become a member of a subspecies suited to a particular role. Uncast members do not fully develop and live as Chirpers. Psionically inclined.
Fteirle - Lion-like creatures Evolved from carnivorous hunters, they developed a society structured by clan; no central government. Culture places great value on honor to balance natural aggression. Their society spans 17 sectors spinward of Solomani space. Lions that live by the Bushido code.
Hivers - Evolved from gatherer/scavenger stock with six-fold radial symmetry standing about 1.5 m high weighing about 150 kg. The head is a limb modified with extra sensory organs (eye stalks, tentacles, and infrared sensors). The other limbs are used for locomotion or manipulation. No verbal speech, they communicate by ideographic sign language. They are more curious than humans. Known for their superior electronics & computers. They prefer subtle manipulation to physical confrontation or overt action. They dominate a several-sector domain trailing of Solomani Space.
K'kree - The K'kree developed from hexapodal herd animals, developing intelligence for defense. They have a several sector realm trailing the Vargr Extents and the 3rd Imperium. Their herd mentality makes them happier only when accompanied by their extended family/herd. They are quite claustrophobic. They are arrogant, conservative, and militantly anti-carnivore.
Solomani - (Humaniti major). Solomani humans come from humaniti's original home: Terra. Solomani are known for their curiosity, impetuosity, and belief that they should rule scattered humaniti. Of all humaniti, only the Solomani display ethnic diversity (because each other human race grew from an un-diverse initial population). The Solomani Confederation is an 8-sector domain rimward of Imperial space.
Vargr - (Vargr major). Geneered by the Ancients 300K years ago from Terran canines. Their mental capacities were uplifted to sentience and there fore paws were reformed as hands. They are spread over 18 sectors with no encompassing government coreward of Imperial space. Wolves in space.
Vilani - (Humaniti major). Taken from Terra 300K years ago by Ancients. Developed jump drive and built 28-sector 1st Empire (Zira Sirku), which lasted a few K years before falling within 2 centuries of meeting the Solomani. Pure stock Vilani known for long life span (up to 200 years). Group-oriented culture known for careful, deliberate planning.
Zhodani - (Humaniti major). Taken from Terra 300K years ago by Ancients. Developed a society stratified by psionic ability now dominating a several-sector domain spinward of Vargr space that eventually came in conflict with the 3rd Imperium in Spinward Marches.
Minor Alien Races
Adduxar - Carnivorous reptilian race with small stellar empire of about 37 planets met peacefully by the Zhodani as they expanded. Currently Zhodani citizens with a 10-planet reservation with sizable populations found throughout Zhodani space.
Ael Jael - Flying sentients; leathery skinned rather than feathered. Imperial citizens.
Akeed - Minor race dominating subsector-sized Akeena Union. Achieved TL 10, but jump drive given by humans. Human contact has been kept from direct study of society.
Akumgeda - (Vargr minor). Geneered by Ancients for weird Psionic powers.
Ahetoawa - Sentient psionic plants (near plants). Contacted by Aslan.
Apes - (Uplifted races). ??
Beree -??
Bolth - Serpentine race living in Zachrisson subsector, but thought to originate in another Galaxy.
Brinn - Descended from carnivore/killer stock in a methane atmosphere. Decapodal (10-limbed), looking like a cross between a crab and a spider. Belligerent and anti-human, they occupy 6 worlds in Corridor Sector.
Bwaps (Newts)- Amphibians (Newts). Bipedal tailed quadrupeds from a warm, damp planet. Known as thoroughly efficient bureaucrats throughout imperial space.
Chamaxi - Not the bugs, but a burrowing race of pseudo crustaceans related to them. They achieved TL 9, including interplanetary flight, but no jump drive. When they accidentally destroyed the natural checks on the bugs, their planet was overrun and they became extinct about 400 years ago (~700).
Chips - Intelligence in a naturally occurring silicon chip. The chips were unaware of the physical universe until experimentally connected to a computer.
Chirpers – (Droyne minor) Uncast Droynes who are not fully developed, live as Chirpers. Psionically inclined.
Crenduthaar - Evolved from hexapodal carnivore/pouncer stock, Crendu are about 2.5 m long and mass up to 500 kg. Massive, powerfully built, with amour-scale hides evolved to resist solar flares and a double row of sharp teeth in a flexible mouth, these are scary looking! However, they are fairly well civilized. On their own they have TL 0-1, but adapt well enough to tools provided by their Vargr neighbors.
Cytrialin - (Extinct). Dead race whose philosophic outlook provided the basis for the Cytrialin Unity, a human/alien interdependent culture.
Danin - Race of bipedal quadrupeds "of vague reptilian aspect." Trisexual, they change sex roles as they age. Principles equal with humans in a several subsector domain.
Dastri - Humanoid race with Stone Age civilization guarding shrinking territories on a terra-like world from human colonization.
Dishaan - ??
Dolphin - (Uplifted race). Intelligent aquatic mammals. 'Phins went to the stars with Solomani, most frequently to high water planets. Often fitted with waldoes for manipulation.
Droashav - Pseudo-reptilian six-limbed bipedal carnivores. About 1.3 m tall with sharp 10 cm claws on their feet. Not native to Trevannic.
Ebokin - Anthropoid octopi sophonts living mostly planet bound on this one planet at TL 5. They are Imperial citizens, with a very conservative culture. Population about 700 million.
Eliyoh - ??
Eslyat - Evolved from liquid-dwelling omnivorous hunters. Currently living in environments similar to humaniti. They control a roughly 2-subsector domain. They are divided into three subspecies mostly differentiated by skin color: Selyin - blue nobility (17%), Magsin - green farmer/workers (44%), Chutin - red warriors (39%)
Eshaar Ashah - Natives of a methane planet between Zhodani Consulate and a few Imperial client states. They look a bit like giant horseshoe crabs. They believe that they are part of a planet-wide organism.
Faar - Minor Race with high tech civilization (TL 16), but never had the urge to explore beyond their planet; they never bothered with jump drive. Thriving export trade with human merchants.
Githiashio - Intelligent squidoids some 2-2.5 meters long living on water worlds.
Gifug'kagh - Evolved from hunter/omnivore stock, humanoid about 1.5 m tall; stocky. This race was the third contacted by the K'kree and successfully turned into a subject race.
Gl'lu - Hermaphroditic septapodal minor race.
Gniivi - Large, long-lived creatures, slow and deliberate with a 3-subsector domain at trailing edge of Hinterworlds.
Gurvin - Derived from hexapodal omnivore/hunter stock, about 1.75 m. tall, standing upright on two legs. The middle limbs can also be used as legs (for stability if needed or speed). Females are much more intelligent than males, who seldom leave Gurvin settlements. Females can be found throughout Hiver space as merchants and business execs or less commonly as explorers. They are obsessed with money. Most place names in the Hive Federation are derived from the Gurvin language, which provides an intermediate translation between phonetic languages (like Galanglic) and the Hiver ideographic tongue.
Hhkar - Reptilians evolved from carnivore/killer, bipedal with heavy tail, 2.5 m, 250 kg. Migrated from home worlds about -10,000; returned -222 pushing Vargr settlers out. Control half subsector domain. member of Julian Protectorate.
Hlannasai - Bipedal quadrupeds some 2.1 m tall average mass only 55 kg. Evolved from hunter/omnivore stock. Emotionally unstable.
Hloans - Large aquatic sophonts with little or no technology, no interest in the universe beyond their seas and generating little interest in themselves.
H'Oskhikhil - Manhole-shaped beings .5 m high by 1.5 m diameter. Only the adult stage is intelligent. They have only recently begun to develop a culture because the adults developed amour against ravaging juveniles who eat them.
Huosua - Minor, nonhuman race. Dangerous and Xenophobic.
Irdu - ??
Ithklur - Reptilian humanoids evolved from carnivore/pouncer stock. An aggressive race used by the Hivers as space marines or other muscle. 2 m. tall, 200 kg, bipedal with a short thick tail for balance, clawed fingers, heavily built, with a mouthful of teeth wrapped in a tough hide. The Hivers found them in -3986 and spent 1000 years manipulating their society into something more manageable before letting them into space.
J'aadje - Agile, golden-skinned omnivorous humanoids about 1.5 m tall weighing approx. 65 kg. confined to one planet. Achieved TL 4. Trade relations with Caledon begun about 1110.
Jenda - Great capacity for biochemical technology.
Jessa - Lizard-like and thin, highly dexterous and six-fingered, standing about 1.6 m tall. This race has developed a TL 5 civilization living in dirigibles to avoid the problems of living on a geologically active planet. It also does not provide much of an industrial base.
Jgd-il-Jadg - Hydrogen bag critters discovered by early Vilani explorers inhabiting the atmosphere of a Saturn-sized gas giant.
Kafoe - ??
Kahyri - ??
Keo Neseb - Extinct insectoid race resembling giant praying mantises. Believed to have reached their apex about 8 million years ago, having reached at least two neighbors Persephone and Harvosette. They seemed to have mined most easily reachable material of any value on these three planets. Their fate is unknown.
Khethss - ??
Kidulans - ??
Kokasha - (Vargr minor). Geneered by Ancients for enhanced mental capabilities at the expense of size. Nearly extinct.
Kolzar - ??
Lalendrians - Humanoid and near human size (they can use human equipment), the Lalendrians are a K'kree subject race. They have an active independence movement willing to take violent action.
Lamura Gav - Part of a human/alien interdependent culture, the Cytrialin Unity. Described as "small, spidery-legged." Their multi-subsector domain stretches into Hinterworlds H & L (Manere Reach & Sontra).
Languljigee - Small population of native sophonts (not described) living TL 3 existence. Not often visited by human traders or raiders.
Larianz - ??
Lasat - ??
Lhshana - Small (1.2 m tall) trilaterally symmetrical sophonts evolved from omnivore/gatherer stock. TL 9 civilization when contacted in 598 by Caledon, but never showed interest in space. Un-aggressive, contemplative for 2K civilized years. Protected by Caledon. Raided by the Saie and later Reavers.
Llellewyloly (Dandelions) - Large plant-like sophonts native to planet. Imperial citizens. Population about 14 billion (living with equal number humans). In early 1100s, there was growing tension between the Dandies and humans.
Luupim - Thick-furred, bipedal primitives from omnivore/hunter stock living in a dispersed TL 3 society. They relish hunting and live in small towns or cities. No large cities. No known major political entities.
Maskai - ??
Minlad - Just barely sentient.
Mirani (Gogs) - Upright hexapod omnivore/hunter. Achieved TL 3 before civilization destroyed by climate change.
Murians - Similar to humaniti, but stocky and hirsute (thick fur), evolved from omnivore/eaters. Technologically advanced, but unclear as to whether developed by them or gotten from human traders.
Mwawmbijebe - Tailed bipedal reptilians about 1.4 m. tall, masses 60 kg, with broad features and short, flattish digits. TL 1 civilization.
Nakagun - (Vargr minor). Geneered by Ancients for weird Psionic powers.
Ojeshodu - Race of large aquatic mammals. They share their home world with the Vargr.
Orca - (Uplifted race). ??
Ormine - Long-lived (300 year lifespan), slow-moving reptilians living in a subsector-sized domain between the Aslan and the Solomani.
Orpheides - Herbivorous Grazers barely classified as intelligent with TL 0 development.
Outcasts (Stalkers of the Whispering Sky) - Race of bipedal xenophobic psionic humanoids controlling a half-subsector domain.
Peth - Native race that aided humans to survive the exotic atmosphere after the Collapse. TL 8 civilization. Imperial Citizens.
Prt' - Geneered by Hass'kor into sentience from carnivore/pouncer stock. Vaguely felinoid, 1m tall 25-30 kg, mostly bipedal, furry quadrupeds. Contacted by Hivers and civilized starting -2400.
Roth Thokken - (Vargr minor). Geneered by Ancients for weird Psionic powers. The race is blind from birth.
Saie or Yn-tsai - Once a small empire of raiders using Vilani tech that turned on themselves. Fur-covered, seven-fingered, bipedal quadrupeds. Also the "abominable snowmen" of Anekthor, the great mountain on Glenshiel (RD 1912) (3700 year old remnant of a crashed crew). Anekthori version may be furrier than Tsanesi. Home world considered to be a dim Red dwarf at the edge of the Rift.
Salika - Humanoid race evolved to be aquatic, covered in short fine fur like a seal, with slightly webbed multi-jointed fingers. The Salika abandoned their home world in generation ships when their sun went through a hot phase about 1000. Friendly and tolerant, not prone to combat. They live only 45-55 standard years.
Sambiqys - The Sambiqys are intelligent androids built in the image of their humanoid creators, who died out of a plague several thousand years ago. Early Vilani explorers found them; the first several contact parties were dissected to see how they were constructed; then Sambiq was declared a Red Zone.
Satha - Large (whale-sized) sophonts living in the stormy seas of Galatea. About as amphibious as seals.
Shalli - Amphibian sophonts 2-2.5 m long. Stronger than humans, but unable to bring most of that strength to bear out of the water. Shalli intelligence was detected by Imperial officials after removal of large numbers to Shall (OE 0638) for testing, but hidden to avoid property and mineral rights contention. Only accepted as intelligent after the Collapse.
Shi'awei - Bulky aquatic creatures; bullet shaped with 4 evenly spaced arms.
Shrashashee - Deep dwellers below a fluid sea evolved form carnivore/siren stock, they produce biotechnical products; just beginning to work with iron and aluminum. Interdicted during the 3rd Imperium, Shrashashee have little contact with humans.
Shreikers - Intelligent hexapods about 1 m at the shoulder. They talk at the high end of human hearing, hence their name. Achieved TL 3 before a planetary tectonic disaster shook them back down to TL 0.
Sred*Ni - Race of mammalian arachnids, intelligent, but with a communal psionic link. They run a subsector-sized domain and are not very pleasant.
Tahavi - Intelligent Mantas. Discovered by Vilani in -9310 (~3600 BC).
Tentrassi - The Tentrassi wander space in nomad jump fleets, seeking their lost home world. Nomad Fleet 8-visited Raweh (Spinward Marches 0137) around 1100 and again in 1122.
Thorellians - ??
Ulane - Evolved from flying carnivore/insectivore hunter mammal quadrupeds, Ulane wings are now vestigial, developed into another set of fingers. Less than 1 m long, hollow-boned and delicate, their diet consists mostly of fruit (to maintain high metabolism), some insects and small game. They live in small-scattered communities requiring large foraging territories. Not combative, but organized along clan lines, they were contacted by the Aslan. Given ships in -1385, they spread to about six worlds, none of which were as inviting as their home world. Unable to produce or maintain ships of their own, expansion stopped.
Ursa - (Uplifted race). ??
Urzaeng - (Vargr minor). Taller and more powerfully built than humans, these massive Vargr can take on Aslan males in unarmed melee. Originally bred for guard duty and menial labor, they tend to lack full mental faculties. (Big & dumb).
Vegan - Bipedal, upright, bilaterally symmetrical beings about 2.2 m tall, and adapted to their hot, dry, low gravity world and long (~200 year) lifespan. They received jump drive from Vilani traders about -6000 and were forcibly brought into the Zira Sirku in -4404. They are concentrated in an autonomous region filling most of a subsector. Currently (1105-1130) an Imperial ally.
Virushi - Referred to as walking bulldozers. 1.8 m to the shoulder, nearly 1 ton in weight. Of gentle disposition and easy-going, but not stupid. They can be stubborn when pressed.
Wanderers - ??
Xapoqi - Race of near-plants.
Za'tachk - Derived from omnivore/gathers; trisexual species. They are similar in character to the Hivers, although more conservative. They tend to be found in administrative roles.
Minor Human Races
Altareans - ??
Answerin - They believe fear is a disease of the mind and have developed means of treating it. Prized as marines.
Azhanti - ??
Cafadan - ??
Darmine - Minor human race that colonized much of Zarushagar Sector during the Long Night. Origin not generally known, but had a high concentration on Irap (multi-billion). Various cultural elements persisted throughout 3rd Imperium, including their language Kadli.
Darrian - Darrian - Left by Ancients in Spinward Marches. Found by Solomani fleeing the Long Night. Currently Imperial/Deneb ally.
Dynchia - Race of humans who developed into carnivores. All tall (2m), with hair as a mane down the back (both sexes), built slim. Very honor-driven society. Dominates the 5 subsector Comitae (with minority pop of Solomani) "trailing of Old Expanses" but not in the Hinterworlds.
Floriani - Race made up of two castes, basically brain (the Barnai) and brawn (the Feskals), which cannot interbreed. Another Ancient geneering experiment. The Florian League is an independent state outside of the Imperial border.
Geonee - When encountered by Vilani Scouts in -9000, they had a jump drive derived from a derelict vessel of unknown origin and had settled about 10 planets. Probably a High G adapted.
Halkans - Halkans appear to be slightly built albinos, but they are not. Their eyes are pale grey (nearly white) their hair color ranges from white to ash-pale blond. Discovered by Floriani explorers in -50, they were held as slaves until 1000s.
Happirvha - Rejhappur is a dry planet in Reavers' Deep; humans have some adaptation for dry living. Reached TL 3 before Caledon domination.
Ikhandre - Race "enslaves half its population."
Issugar - Left by Ancients 300,000 years ago. Since dropped to primitive conditions. Never very numerous; now live on a restricted reservation.
Kaggushus - ??
Lancia - ??
Liberts - ??
Loaeskalth - (Extinct?) Race that got jump drive from the Vilani and got aggressive. Before the Vilani finished them off, a massive asteroid ship took off across the void about -4500. Emerging on the other side, they became known as the Sky Raiders, legendary across Far Frontiers Sectors. Eventually, civilization aboard their world ship broke down; many left and colonized worlds in Far Frontiers, interbreeding with the Vlazhumecta (qv).
Menetha - ??
Otrai - ??
Ronni - ??
Suerrat - ??
Syleans - Human minor race responsible for the Sylean Federation, which became the 3rd Imperium.
Tapazmal - Geneered by the Ancients for low birth rate. Later raided by the Loeskalth before annexation by the Zira Sirku.
Thaggeshi - Primitive human race found by the Vilani in early -9100s. (Since then, probably subsumed by Vilani for the most part.)
Urunishani - ??
Vlazhumecta - Human minor race contacted by the Zhodani about -4900. They got jump-drive from Zho traders. After rapid expansion, they collapsed under the strain of maintaining colonies far away. The Zho came in to clean up the pieces. Many mixed with Loeskalth (Sky Raiders), who colonized the same area when their Sky Raider civilization fractured about -3900.
Yileans - ??
Ziadd - ??
Variant Human Races
Cassildan - May be taller on average than Solomani.
Hass'kor - Had Solomani size and shape; TL 9 w/o jump drive but TL 16 biochemical technology. Uplifted the Prt' to sentience, then died in an interplanetary war.
Iltharan - Drexilthar is a wet planet in Reavers' Deep with little land. Aggressive culture carved Subsector Empire by conquest during the Long Night. Periodically beaten up by the Imperium to keep them down. Sliver of race called K'tring on Gaajpaadge; survivors of a warship's crew.
Iziri - Geneered race designed for harsh environment, thin atmosphere and bad radio conditions. They can communicate across long distances (klicks) by sound.
Jonkeereen - Geneered race designed for desert existence. Originally designed for a desert planet in Gushmege to counter Suerrat expansion early in the 400s, they were developed by SUSag on Jonkeer in the 500s and developed their own subculture in the 600s.
Khulan – (Extinct) Died out thousands of years before Vilani Scouts arrived in -9309.
Luriani - ??
Mal'Gnar - Humans’ geneered to fly, with feathered wings and retractable feet. Tend to remain aloof from Humaniti and hate Droyne. They are reported as interfertile with humaniti, but I'd hate to see a crossbreed!
Mermani - Humans geneered by Imperial research scientists for existence underwater, featuring large webbed hands and feet, no body hair, flat or external ear, wide noses that seal (I guess like a seal's), and un-pigmented skin, leaving them the color of alabaster.
Murrissi - ??
Nexies - Nexine is an under populated water world being "reseeded" by the Ministry of Conservation (as of 1105) using biologically altered humans. No description available.
Sydymic (Sydites) - Aggressive minor race controlling a subsector-sized domain. 2.4 m tall!
Wuans - Self-geneered race designed for industrial production. Workers are single-minded and physically tough. Managers have more cerebral flexibility.
Zaris - Humans’ geneered as labor; designed to be non-interfertile ("profound biochemical differences") to avoid contamination by wild warrior strains of humaniti. Race possesses latent psionic link that provides stability and quick reaction to disasters.
 
That's some list :eek:

Thank's for sharing it
 
Did I count right that you show 172 races or varients of a race?

I didn't see Treecats from the planet Sphinx in the list.
 
Impressive list Wolfman!.

Some fill-ins:

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Beree--a trilateral race of beings whose homeworld and origins into space are coverd in the QLI-Gateway Domain pdf. think 1 meter tall AdnD Xorn..only short and have the repulsive habit of eating prey alive--in front of folks. Anyone seen my treecat? AAAAAH!

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Kafoe--more violent than Vargr, a race that recently "returned" to space, in the Glimmerdrift Sector. Again, covered in the GD pdf. Think tasmanian devils/wolverines for mindset--raid and pillage!

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Kahyri--a reptilian avian race,found to trailing of Crucis Margin sector. Very Honor conscious, have a dislike for shady Hivers. Again--GD pdf. for details.

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Maskai-- minor multi-legged insectoid race on two small planets, near Duchy of Stoner. Again, detailed in GD pdf.

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Suerrat--like the Darmine of Zarushagar, a major branch of minor humaniti found in the Iilelish Sector. SHort, stocky, bandy-legged and hairy. No--not dwarves, but obviously well adapted to higher than 1G worlds. Picture in DGP's Solomani & Aslan.

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Sydymic--the Sydites, of the Khuur League, Ley Sector. Again, GD pdf. for more details or T20 THB.

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Wanderers--again described in Gateway Domain pdf. Insectoid race, living on worldships, and travel and trade out from said with own jump capable vessels. Crossed the lower rift into Imperial space/ Ley-Gateway sectors in -320. TL-C capable bio-technology parallel to Imperial stuff.

For those new to me, this Marquis/General is saying, ya oughta get the Gateway Domain pdf--even if ya dinnae play T20, the historical & alien information--not to mention Bryan Gibson art work within on aliens themselves--sme of whom have never been illustrated BEFORE makes it worth the having!
Liam jumps off T20 soap box, resumes normal forum mode
 
Originally posted by Liam Devlin:
For those new to me, this Marquis/General is saying, ya oughta get the Gateway Domain pdf
Once the Gateway book was released the pdf of Gateway to Destiny, the Gateway Domain book, was pulled from sale. So the only way to purchase it now is in printed book form. :(

<shrugs> My views on that are posted elsewhere on CotI (to sum up I don't agree with the decision but it's not mine to make nor am I part of QLI).
 
Originally posted by Casey:
Once the Gateway book was released the pdf of Gateway to Destiny, the Gateway Domain book, was pulled from sale. So the only way to purchase it now is in printed book form. :(
DARN! I have been gone a while! Sorry flks--Casey is right, its now available in hardcopy only. me is embarrassed, blushes
 
But, Liam not all the races are illustrated in the Gateway to Destiny. Plus, I want to see more of beastry of the realms compiled (an intelligent player's answer to the Monster Manual with realistic creatures with paired ecologies to fit).
 
Kafka47!

A beastly good idea! Even if it was mostly pictorial, for those of various Traveller flavors..

/me look at the Ancients

"HEY! Here's an idea worth printing ASAP!"
 
Originally posted by kafka47:
But, Liam not all the races are illustrated in the Gateway to Destiny. Plus, I want to see more of beastry of the realms compiled (an intelligent player's answer to the Monster Manual with realistic creatures with paired ecologies to fit).
Wow!
Good idea. I would love to see the above list in a book form so we could know how to introduce aliens into our campaign other than Aslan, vargr and Hivers (the hivers made me say that!)
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Originally posted by just robject:
Didja include those unknown lizard-like critters from 'Shadows'?
I figured they were the Ancients. it never says they are, but it sort of makes sense.
 
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