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repulsors??/

I have already posted on the T20 errata that there is no mention of repulsors in the design section, except on the bay charts. Their use in combat is mentioned in the appropriate subsection in the Combat chapter.

So, if I'm designing a TL 10-12 ship, why would I use Repulsors when I can get another battery of lasers to do my point defense work?
 
Originally posted by tenntrav:
I have already posted on the T20 errata that there is no mention of repulsors in the design section, except on the bay charts. Their use in combat is mentioned in the appropriate subsection in the Combat chapter.

So, if I'm designing a TL 10-12 ship, why would I use Repulsors when I can get another battery of lasers to do my point defense work?
The most significant difference is, the point defense DC for repulsors is six points lower than lasers, all else being equal. Still, on smaller vessels, the lasers' dual-purpose capability gives them an advantage.

DGv2.0
 
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