Salutations!
This is the Pakkrat coming to you live and in the original flesh, not that gene-engineered stuff called a clone. All the news from space, this is Net-7 News.
Readers, this reporter has been diverted to you by user jpmiii. Mr. Jim referred me to the Citizens of the Imperium forum in order to seek advice on underdeveloped sectors.
A few weeks ago, this reporter began playing Mongoose Traveller, but it was not my first experience with Traveller. In the mid-1990s, I had my hands on MegaTraveller but suffered a lack of interested players. Today, the Internet has changed the availability of players and put me in touch with forums that show concerted interest in Traveller. I decided to come to the Citizens of the Imperium.
A quick bio on your reporter, the Pakkrat. With 31 years since age 12 of being the kid that the other players shoved the rule books and said, "Read it and teach us to play," the Pakkrat went through many different games as a cheap mode of entertainment. Being a referee, GM, DM, etc. ad infinitum, for 31 years taught me some very interesting lessons in human behavior. Today, I come full circle to Traveller via the Roll20 gaming websites and a mercenary campaign I am cycled into as a referee.
In 1991, I taught myself to draw anthropomorphics as the Vargr race and the Aslan race caught my attention.
I began writing fan fiction in 2011 and have a fantasy, a science fiction trilogy and a few short stories to show for practice in writing.
Today, I am a mission writer for the Earth & Beyond Emulator and am the Anchor-rat for Net-7 News in-game. www.net-7.org for details
With such user-friendly websites such as TravellerMap, the Imperial Encyclopedia, and Far Future Enterprises, this Pakkrat found a plethora of content with which to utilize to make our weekly game fun.
When I say I was diverted, it was because I love maps. I went to TravellerMap and had a look around. Still in love with the Vargr race even after such a very long hiatus from MegaTraveller, I took a look at the only fan-written game content, the Gvurrdon Sourcebook. Renewing my interest in such an underdeveloped game race, I took a second look at TravellerMap. What I found there urged me to draw and write again. But I knew I would need help.
I scrolled around on TravellerMap for a while until I found Khoellighz Sector, Coreward of Gvurrdon Sector. What I found there spoke to me. Such story potential was already present in this "Underdeveloped Sector". Upon further scrutiny, I found ~124 duplicate worlds in Khoellighz. A world might have one or up to three duplicate Universal World Profiles. This was either a user error or just a plain lack of interest in the sector.
I emailed the owner of TravellerMap and asked what would it would take to further develop Khoellighz Sector. Again I was diverted to this forum. In the past two weeks (July 17, 2015 on), I have been using Mongoose Traveller to determine and augment the duplicate worlds to something less repetitive. While generating the UWP for the duplicates, (I wanted to let whomever generated the first scores stand as original work), the polities in that sector began to tell me their tale.
I was encouraged to further develop the sector in hopes that my work might go upon the TravellerMap, but of course remain non-canon. I have no ego, but I cannot abide an inaccurate map. So, I come to Citizens of the Imperium forum for advice on how to best proceed in presenting one artist, writer, referee, cartographer, journalist, game developer (insert other occupation)'s version of Khoellighz Sector to and for the greater Traveller community.
Only two sectors Coreward of the Spinward Marches and occupied mainly by Zhodani and Vargr polities, Khoellighz Sector is indicated for development. I tap the Citizens of the Imperium for advice on bringing this frontier sector to life for characters, be they frontier corsair Vargr, marginalized Zhodani, deep Imperial Surveyors or any other sophont that cares to delve into Khoellighz Sector. I intend to cover the time line zones of 1105, the Fifth Frontier War, Rebellion, and detail the encroachment of Virus into Khoellighz. I need advice, especially in the realm of Has This Been Already Covered by Someone Else?
I did manage after such a long hiatus from Traveller to generate a Traveller Code for myself, so my readers will better understand how I view the Third Imperium:
OTU Code
3i an+ au br- cpu+- dt+ f+ ge- ih- inf+- j+- jf+ jm+ jt+ ls- n= nc+ pi+ pp+ tp+ tr+ tv+ uwp+ vi+ xb+
IMTU Code
tc+ tm++ tne tg-- t20- t4 mgt+ ru+ ge 3i+ c+ jt au+ ls pi+ ta he+ kk++ hi as+ va+ dr ith? vr? ne? so zh- vi da+- sy+-
Readers, now that this reporter has laid it all on the line, the question of efficiency arises. Has Khoellighz Sector been already developed? If so, then I can stop right here and read what is available on such an interesting frontier sector.
If there has not been an intrepid surveyor, please advise.
We now return you to your regularly scheduled programming.
For Net-7 News, this is the Pakkrat.
This is the Pakkrat coming to you live and in the original flesh, not that gene-engineered stuff called a clone. All the news from space, this is Net-7 News.
Readers, this reporter has been diverted to you by user jpmiii. Mr. Jim referred me to the Citizens of the Imperium forum in order to seek advice on underdeveloped sectors.
A few weeks ago, this reporter began playing Mongoose Traveller, but it was not my first experience with Traveller. In the mid-1990s, I had my hands on MegaTraveller but suffered a lack of interested players. Today, the Internet has changed the availability of players and put me in touch with forums that show concerted interest in Traveller. I decided to come to the Citizens of the Imperium.
A quick bio on your reporter, the Pakkrat. With 31 years since age 12 of being the kid that the other players shoved the rule books and said, "Read it and teach us to play," the Pakkrat went through many different games as a cheap mode of entertainment. Being a referee, GM, DM, etc. ad infinitum, for 31 years taught me some very interesting lessons in human behavior. Today, I come full circle to Traveller via the Roll20 gaming websites and a mercenary campaign I am cycled into as a referee.
In 1991, I taught myself to draw anthropomorphics as the Vargr race and the Aslan race caught my attention.
I began writing fan fiction in 2011 and have a fantasy, a science fiction trilogy and a few short stories to show for practice in writing.
Today, I am a mission writer for the Earth & Beyond Emulator and am the Anchor-rat for Net-7 News in-game. www.net-7.org for details
With such user-friendly websites such as TravellerMap, the Imperial Encyclopedia, and Far Future Enterprises, this Pakkrat found a plethora of content with which to utilize to make our weekly game fun.
When I say I was diverted, it was because I love maps. I went to TravellerMap and had a look around. Still in love with the Vargr race even after such a very long hiatus from MegaTraveller, I took a look at the only fan-written game content, the Gvurrdon Sourcebook. Renewing my interest in such an underdeveloped game race, I took a second look at TravellerMap. What I found there urged me to draw and write again. But I knew I would need help.
I scrolled around on TravellerMap for a while until I found Khoellighz Sector, Coreward of Gvurrdon Sector. What I found there spoke to me. Such story potential was already present in this "Underdeveloped Sector". Upon further scrutiny, I found ~124 duplicate worlds in Khoellighz. A world might have one or up to three duplicate Universal World Profiles. This was either a user error or just a plain lack of interest in the sector.
I emailed the owner of TravellerMap and asked what would it would take to further develop Khoellighz Sector. Again I was diverted to this forum. In the past two weeks (July 17, 2015 on), I have been using Mongoose Traveller to determine and augment the duplicate worlds to something less repetitive. While generating the UWP for the duplicates, (I wanted to let whomever generated the first scores stand as original work), the polities in that sector began to tell me their tale.
I was encouraged to further develop the sector in hopes that my work might go upon the TravellerMap, but of course remain non-canon. I have no ego, but I cannot abide an inaccurate map. So, I come to Citizens of the Imperium forum for advice on how to best proceed in presenting one artist, writer, referee, cartographer, journalist, game developer (insert other occupation)'s version of Khoellighz Sector to and for the greater Traveller community.
Only two sectors Coreward of the Spinward Marches and occupied mainly by Zhodani and Vargr polities, Khoellighz Sector is indicated for development. I tap the Citizens of the Imperium for advice on bringing this frontier sector to life for characters, be they frontier corsair Vargr, marginalized Zhodani, deep Imperial Surveyors or any other sophont that cares to delve into Khoellighz Sector. I intend to cover the time line zones of 1105, the Fifth Frontier War, Rebellion, and detail the encroachment of Virus into Khoellighz. I need advice, especially in the realm of Has This Been Already Covered by Someone Else?
I did manage after such a long hiatus from Traveller to generate a Traveller Code for myself, so my readers will better understand how I view the Third Imperium:
OTU Code
3i an+ au br- cpu+- dt+ f+ ge- ih- inf+- j+- jf+ jm+ jt+ ls- n= nc+ pi+ pp+ tp+ tr+ tv+ uwp+ vi+ xb+
IMTU Code
tc+ tm++ tne tg-- t20- t4 mgt+ ru+ ge 3i+ c+ jt au+ ls pi+ ta he+ kk++ hi as+ va+ dr ith? vr? ne? so zh- vi da+- sy+-
Readers, now that this reporter has laid it all on the line, the question of efficiency arises. Has Khoellighz Sector been already developed? If so, then I can stop right here and read what is available on such an interesting frontier sector.
If there has not been an intrepid surveyor, please advise.
We now return you to your regularly scheduled programming.
For Net-7 News, this is the Pakkrat.