kilemall
SOC-14 5K
Scan-it spray cans allows for a quick nanite-based scan of the damage state of smaller power/weapons/electronics equipment, including microscopic fractures, circuit state, power flow, and material strength.
The user sprays the equipment to be scanned in and out. A typical can will provide enough material for two cubic meters, including inside surfaces. Depending on complexity and internal surface, that could be quite a smaller device.
The nanites will default to spread evenly throughout all surfaces and crevices, and under a slight charge will go to reflection mode, allowing very detailed analysis with lower tech neutron tunneling or x-ray equipment.
At higher tech levels the nanites can be interfaced by a hand computer with the requisite control program and can get very detailed results of the state of the equipment, down to diagnostics of circuit breaks, weaknesses to be fix/replaced, etc.
The nanites will form a wireless transmitter when in short range of a Scan-it handcomp, allowing for direct communication with nanite networks inside the device. A direct tap into the sprayed surface of the device being scanned will work too.
There are generic diagnostic templates that normally come with the Scan-it programs, but best results come from using manufacturer diagnostics, which may incur a small fee to have on hand or come with the device on purchase.
Fix-it is two tech levels up, in which the nanites can be instructed to actually fix any microfractures or electronics breaks, breaking down extra material on hand inside the device to get raw supplies and affect the repair.
This level requires diagnostic AND manufacturing templates, which usually costs quite a bit more as they essentially allow maker creation if allowed to. There are serious controls put in place to prevent abuse of the Fix-it system.
Fix-it cannot effectively fix larger equipment, but it can often fix small critical control/power flow parts.
Starship crews swear by these products with the same fervor as duct tape, as they can save disassembly to find a problem when normal diagnostic systems fail, and fix something rather then lose a ship for want of a spare card.
The user sprays the equipment to be scanned in and out. A typical can will provide enough material for two cubic meters, including inside surfaces. Depending on complexity and internal surface, that could be quite a smaller device.
The nanites will default to spread evenly throughout all surfaces and crevices, and under a slight charge will go to reflection mode, allowing very detailed analysis with lower tech neutron tunneling or x-ray equipment.
At higher tech levels the nanites can be interfaced by a hand computer with the requisite control program and can get very detailed results of the state of the equipment, down to diagnostics of circuit breaks, weaknesses to be fix/replaced, etc.
The nanites will form a wireless transmitter when in short range of a Scan-it handcomp, allowing for direct communication with nanite networks inside the device. A direct tap into the sprayed surface of the device being scanned will work too.
There are generic diagnostic templates that normally come with the Scan-it programs, but best results come from using manufacturer diagnostics, which may incur a small fee to have on hand or come with the device on purchase.
Fix-it is two tech levels up, in which the nanites can be instructed to actually fix any microfractures or electronics breaks, breaking down extra material on hand inside the device to get raw supplies and affect the repair.
This level requires diagnostic AND manufacturing templates, which usually costs quite a bit more as they essentially allow maker creation if allowed to. There are serious controls put in place to prevent abuse of the Fix-it system.
Fix-it cannot effectively fix larger equipment, but it can often fix small critical control/power flow parts.
Starship crews swear by these products with the same fervor as duct tape, as they can save disassembly to find a problem when normal diagnostic systems fail, and fix something rather then lose a ship for want of a spare card.