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[Shipyard] 600t Subsidized Liner

robject

SOC-14 10K
Admin Award
Marquis
Liner M-FB13 Enkidu MCr135.5 [Gashidda No. 3]

Disposition: In Service

Using a 600-ton TL12 braced hull, the subsidized liner is a passenger and freight carrier committed to long-haul routes. It has jump drive-J, maneuver drive-C, and power plant-J, supporting 1 month of operations and giving performance of jump-3 and 1-G acceleration. Fuel tankage supports the power plant and allows one jump-3. Installed on the bridge is a Model/3 and a default sensor suite. The ship has six hardpoints, but no weapons are installed. There is one ship's vehicle: a 20-ton launch, carried in an internal hangar. Cargo capacity is 120 tons. The ship is incapable of entering an atmosphere.

The subsidized liner requires a crew of seven: pilot, astrogator, three engineers, one steward, and one medic. Up to three stewards may be supported, and up to three gunners may be added in bunks. The ship has 21 passenger staterooms and 20 low berths, and can carry 21 high or middle passengers and twenty low passengers. The pilot operates the launch.

Crew comfort: -2
Passenger demand: +0

Code:
    Tons  TN  Component                             MCr  Notes
--------  --  --------------------------------- -------  --------------------
     600  12  Braced Hull                            18  B
       0  12  AV=12. 1 Kinetic Plate                  0  
     180  12  Jump Fuel (3  parsecs)                  0  J3, 60t/pc
    19.8  12  Plant Fuel (one month)                  0  one month
      50  12  Jump Drive-3 (J)                       50  J 3
       5  12  Maneuver Drive-1 (C)                   10  1 G
      14  12  Mod PowerPlant-3 (J)                   14  P 3
       3  15  Computer Model/3 std                 10.5  
       2  12  Life Support Long Term                  2  40 person-months
       1  12  Life Support Luxury                     1  10 high passengers
       1  12  Life Support Adaptable                  1  10 sophonts
      24  14  Spacious Controls                       0  
       1  12  Crew Shared Fresher (2)                 1  #2 4 crew
       1  12  Crew Common Fresher                     1  10 crew
      14  12  Crew Stateroom (7)                    0.7  #7 1 crew
       2  12  Spacer Niche (2)                      0.2  #2 1 crew
      24  12  Crew Lounge (6)                         0  #6 
     1.5  12  Spacer Bunks (3)                      0.3  #3 1 crew
     120  12  Cargo Hold Basic                        0  
       1  12  Mail Vault                              0  for express contracts
      10  12  Low Berth (20)                          2  #20 1 passenger
       1  12  Common Fresher                          1  10 passengers
      48  12  Luxury Stateroom (8)                  3.2  #8 1 passenger + fresher
       1  12  Shared Fresher (2)                      1  #2 4 passengers
      16  12  Passenger Lounge (4)                    0  #4 
      26  12  Standard Stateroom (13)               1.3  #13 1 passenger
      20  13  Launch                                 16  
      10  12  Launch Hangar (overhead)                0
 
About your shipyard code...

I keep meaning to ask you, but keep having my memory run off and play in the clover...

Is your shipyard code up to date? Latest and greatest errata fixes included?

Not that I want to play with it or anything...:D
 
I keep finding bugs, but it's ready for a beta test. I'll post the updated version to my website.
 
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