They allow Steve the Socially Inept to play the suave heartbreaker. Steve gets rejected by Rosy &Co... but he can still play Herc Hearththob and succeed, by having the correct social skills.
If I'm reading it right, it's too much "roll" playing and not enough "role" playing.
I understand a good role player using stats and outcomes of throws to guide his role play. A CT character with a low INT and low EDU shouldn't be role played with great ideas all the the time. The player should acknowledge that. But, if an incredible throw happens, the player should play the outcome accordingly.
As with all CT, I use a free-form approach. Depends on the situation.
I may want to skip over something quickly, and keep the moving to the next encounter: "Roll 10+ to find a gunrunner contact, +2 per level of Streetwise, +1 if INT 10+."
Once that's done, I'll pay some lip service to how the character did--but it will only be a sentence or two.
OTOH, I may want to role play this out (If I think its interesting, and I think the players will get a kick out of it.)
"Let me see your character sheet (noting the Streetwise-1 skill and INT 7)."
"You've made it to a bar. It looks as good a place as any, to start. What do you want to do? Maybe speak to the bar tender?"
Player: "Why can't I just roll, using my Streetwise skill?"
GM: "I noted your Streetwise skill and INT. That's why I let you find the bar so easily. Your past experience has gotten you to the right place--what you think is the right place. It's up to you to make anything come of it. The bartender sees you leaning against the bar. He swaggers over, 'What'll it be?', he says, in a thick accent."
In scenario #1, I roll dice and move on. The juicy enounter happens when the player meets up with the gunrunner.
In scenario #2, the actual finding of the gunrunner is the juicy part. So, it's role played.
It just depends on what is required--what will serve the scene and the game best.
I don't like the idea that many social encounters are diced, instead of role played. I think there's an appriate time for either.