This post: https://www.travellerrpg.com/index....t-classic-traveller.42235/page-31#post-640746
Re: Staging Areas
In military usage, a staging area is a place where troops or equipment in transit are assembled or processed.[2] The US Department of Defense uses these definitions:
Often and historically this military staging area has been termed a point d'appui, which is often on high ground and sometimes coincident with a significant prehistoric monument, as in the case of Catto Long Barrow in Aberdeenshire, Scotland. Unlike normal bases, the facilities of a staging area are temporary, mainly because for a certain time it will hold much more troops and materiel than would be reasonable in peacetime.
Militaries use staging areas to deploy military units, aircraft and warships and materiel ahead of an attack or invasion. In former times, this used to be generally the border area of one's own country, but in recent wars (Gulf War, Kosovo War, Iraq War) it may also be the border area of another unrelated country granting access.
https://en.wikipedia.org/wiki/Stagi...other elaborate presentations. More items...
In game, with this forum being for strategy, I was looking at the battles and thinking, one could build a staging area jump one from any system one is going to attack, and it would be basically undetectable until years later. There is simply too much space, and even a depot, a large one, is fairly small in comparison. Then simply create a bunch of ready to go packages, have them load into a bunch of type A's for transport, even if stuff had to abandoned, it is not that big of a loss, not overall. Which also makes me think of Piper's Junkyard Planet ...
Re: Staging Areas
In military usage, a staging area is a place where troops or equipment in transit are assembled or processed.[2] The US Department of Defense uses these definitions:
(DOD) 1. Amphibious or airborne – A general locality between the mounting area and the objective of an amphibious or airborne expedition, through which the expedition or parts thereof pass after mounting, for refueling, regrouping of ships, and/or exercise, inspection, and redistribution of troops. (DOD) 2. Other movements – A general locality established for the concentration of troop units and transient personnel between movements over the lines of communications. Also called SA. See also airborne; marshalling; stage; staging.[3]
Often and historically this military staging area has been termed a point d'appui, which is often on high ground and sometimes coincident with a significant prehistoric monument, as in the case of Catto Long Barrow in Aberdeenshire, Scotland. Unlike normal bases, the facilities of a staging area are temporary, mainly because for a certain time it will hold much more troops and materiel than would be reasonable in peacetime.
Militaries use staging areas to deploy military units, aircraft and warships and materiel ahead of an attack or invasion. In former times, this used to be generally the border area of one's own country, but in recent wars (Gulf War, Kosovo War, Iraq War) it may also be the border area of another unrelated country granting access.
https://en.wikipedia.org/wiki/Stagi...other elaborate presentations. More items...
In game, with this forum being for strategy, I was looking at the battles and thinking, one could build a staging area jump one from any system one is going to attack, and it would be basically undetectable until years later. There is simply too much space, and even a depot, a large one, is fairly small in comparison. Then simply create a bunch of ready to go packages, have them load into a bunch of type A's for transport, even if stuff had to abandoned, it is not that big of a loss, not overall. Which also makes me think of Piper's Junkyard Planet ...