B
Black Globe Generator
Guest
This is my first-pass at developing insurance for starships and cargo IMTU. The subject of real-world marine insurance is both extensive and arcane – my goal is to create options for players and referees, not an underwriting simulation, so what follows emphasizes playability and verisimilitude.
Generally speaking, three forms of insurance coverage are of interest to most merchant captains and commodores.</font>
Starport/Law Level.....0......1-3......4-7......8-9......A+
A............................25%...18%....18%....18%....25%
B............................25%...18%....18%....18%....25%
C............................25%...25%....18%....18%....25%
D............................n/a....25%....25%.....25%....25%
E............................n/a.....25%....25%....25%....n/a
X............................n/a.....n/a......n/a......n/a......n/a
Premiums may be affected by the condition, age, use, and claims history of the starship as well as its area of operations. Premiums may be affected by loss history across the industry – for example, if losses spike in a particular year resulting in increased pay-outs by insurers, the premium percentage may rise, passing the cost to the assured. (For example, the annual premium could fluctuate between 2.0 and 3.0% each year – the percentage is equal to 2 + (2D6-2)*0.1.) Another example is the increased-risk premium: ships entering an amber zone are required to pay an additional 1% premium for the duration of their stay. (Given that an entire subsector or sector may be declared an amber zone in time of war, this can be a significant increase for many starship operators.) Referees should feel free to adjust the percentages as desired.
Example: The twenty-year-old type A free trader Ulmo is valued at 29.632 MCr. Captain Vikkonnen, who is also owner-aboard, decides to purchase both P&I and hull and machinery coverage for the starship. The captain selects a P&I policy valued at 0.5 MCr to cover the ship and its crew of three (captain/pilot, engineer, and steward/medic) – the premium is 18.5 KCr for the year. The hull and machinery coverage premium is 740.8 KCr – the price is steep, but after weighing the cost of the policy against the potential loss of the ship, she decides to pay the 361.65 KCr due immediately, quietly cursing the underwriter under her breath as she does so.
Capt. Vikkonnen also purchases three tons of industrial-grade radioactives which she plans to sell three jumps hence. The cargo is valued at 1.5 MCr – concerned about Vargr corsair activity at the destination, and knowing that the cargo represents a significant portion of her investment capital, she decides to insure the cargo as well. The destination starport is C and the law level is 5, so the premium is 270 KCr – if she makes it past the corsairs, the policy is part of the cost of doing business, but if she doesn’t, it could well mean the difference between recouping her losses versus finding herself scrambling for work as a drive hand on a megacorporation’s bulk carrier...
Each policy contains general terms and conditions – I will go into those in more detail in a later post.
A word of caution: There is a significant potential for abuse here! Felonious characters may decide that insurance fraud is preferable to speculative trade, and “lose” a ship and its well-insured cargo. Personally, I have no problem with this, because then I have a built-in encounter any time the action flags as the insurance investigators come charging over the hill...
This is a very preliminary effort, upon which I hope to build with your feedback. Your comments are appreciated.

Generally speaking, three forms of insurance coverage are of interest to most merchant captains and commodores.</font>
- Protection and Indemnity: P&I is basic liability insurance for starships, covering mishaps such as crew, passenger, or third-party injury, illness, or loss of life, damage to cargo on-board, damage to starport facilities, environmental clean-up and remediation from fuel or cargo discharge, wreck-removal or towing, and collision costs exceeding the present value of the starship. The base premium equals 0.1% of the value of the policy, plus an additional 0.1% per crew member per month that the ship is in operation (i.e., not laid-up). P&I policies are generally offered in amounts of 0.25 MCr, 0.5 MCr, or 1 MCr, though other coverage amounts may be negotiated – the insurer will pay the assured for the actual cost of the mishap, however. Premiums are paid annually, in two payments. The policy includes a 5 KCr deductable.</font>
- Hull and Machinery: Hull and machinery insurance covers damage to the starship and its equipment, drives, and so forth. The premium equals 2.5% of the present value of the starship, paid annually in two payments. The insurer will pay the actual cost of damages in the event of a claim. The policy includes a 25 KCr deductable.</font>
- Cargo insurance: Cargo insurance may be purchased by speculators. The premium is a percentage of the value (i.e., purchase price) of the cargo based on the destination, as shown on the table below. In the event of a loss, the insurer will pay the assured the market value of the cargo at its destination at the time of the loss, plus 10%.</font>
Starport/Law Level.....0......1-3......4-7......8-9......A+
A............................25%...18%....18%....18%....25%
B............................25%...18%....18%....18%....25%
C............................25%...25%....18%....18%....25%
D............................n/a....25%....25%.....25%....25%
E............................n/a.....25%....25%....25%....n/a
X............................n/a.....n/a......n/a......n/a......n/a
Premiums may be affected by the condition, age, use, and claims history of the starship as well as its area of operations. Premiums may be affected by loss history across the industry – for example, if losses spike in a particular year resulting in increased pay-outs by insurers, the premium percentage may rise, passing the cost to the assured. (For example, the annual premium could fluctuate between 2.0 and 3.0% each year – the percentage is equal to 2 + (2D6-2)*0.1.) Another example is the increased-risk premium: ships entering an amber zone are required to pay an additional 1% premium for the duration of their stay. (Given that an entire subsector or sector may be declared an amber zone in time of war, this can be a significant increase for many starship operators.) Referees should feel free to adjust the percentages as desired.
Example: The twenty-year-old type A free trader Ulmo is valued at 29.632 MCr. Captain Vikkonnen, who is also owner-aboard, decides to purchase both P&I and hull and machinery coverage for the starship. The captain selects a P&I policy valued at 0.5 MCr to cover the ship and its crew of three (captain/pilot, engineer, and steward/medic) – the premium is 18.5 KCr for the year. The hull and machinery coverage premium is 740.8 KCr – the price is steep, but after weighing the cost of the policy against the potential loss of the ship, she decides to pay the 361.65 KCr due immediately, quietly cursing the underwriter under her breath as she does so.
Capt. Vikkonnen also purchases three tons of industrial-grade radioactives which she plans to sell three jumps hence. The cargo is valued at 1.5 MCr – concerned about Vargr corsair activity at the destination, and knowing that the cargo represents a significant portion of her investment capital, she decides to insure the cargo as well. The destination starport is C and the law level is 5, so the premium is 270 KCr – if she makes it past the corsairs, the policy is part of the cost of doing business, but if she doesn’t, it could well mean the difference between recouping her losses versus finding herself scrambling for work as a drive hand on a megacorporation’s bulk carrier...
Each policy contains general terms and conditions – I will go into those in more detail in a later post.
A word of caution: There is a significant potential for abuse here! Felonious characters may decide that insurance fraud is preferable to speculative trade, and “lose” a ship and its well-insured cargo. Personally, I have no problem with this, because then I have a built-in encounter any time the action flags as the insurance investigators come charging over the hill...

This is a very preliminary effort, upon which I hope to build with your feedback. Your comments are appreciated.
