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Insurance and Traveller

British currency was more intricate.

Quarter maybe due to it's easier to divide by four.

And apparently, pieces of eight, or the Spanish Dollar, is what the buck is based on.
 
British currency was more intricate.
Pre-1971, yes. I'm not sure if there were any official divisions beyond £1 (pound) = 20s (shilling) = 240d (penny, pl. pence), but you would also hear some things quoted in 'guineas', which were 21s, and farther back there were "crowns" at 5s, "marks" at 13s 4d, "florins" at 2s, "groats" at 4d, and "farthings" at 1/4d.
 
Fractionalized denominal currency.

Though that applies to a metrical hundredths as well.

Locally, it usually goes to the lower twentieths, in other words, per five centimes.

That undoubtedly changes when everything is paid via a digital currency, you don't have to worry about single cents.
 
Pre-1971, yes. I'm not sure if there were any official divisions beyond £1 (pound) = 20s (shilling) = 240d (penny, pl. pence), but you would also hear some things quoted in 'guineas', which were 21s, and farther back there were "crowns" at 5s, "marks" at 13s 4d, "florins" at 2s, "groats" at 4d, and "farthings" at 1/4d.

The £sd system (£=Pound, s=Shilling, d=Penny - written: £ LL ss/dd) is the official base divisional-denomination system for pre-1971 England (and really for all of Europe going back to Charlemagne, with some language-based name changes).

In Great Britain:​
£ 4 3/6 = " 4 Pound 3 and 6" -OR- " 4 Pound 3 and Sixpence" = 4 pounds, 3 shillings, and 6 pence;​
£ 4 3/- = " 4 Pound 3 " = 4 pounds, 3 shillings;​
3/6 = "3 and 6" -OR- " 3 and Sixpence" = 3 shillings, and 6 pence;​
-/6 = 6 pence;​

Note that the slash "/" was originally the "long-s" ( "∫" ) for solidus or shilling.

All coins were rated relative to these base values, and in some pre-modern periods, there were not even coins for some of the larger denominations, as they were merely monies of account. Charlemagne devised the following base denominational value scheme, which influenced Europe for Centuries:
Obol (=½ d)​
Denarius (Denier/Penny) (=1d)
Solidus (Sou/Shilling) (=1s =12d = £ 1/20)
Mark (= £½ = 10s =120d originally; - due to penny-debasement, rose to = £2/3 =160d) *​
Libra (Pound) (= £1 = 20s =240d)
* - The original "Pound" of Charlemagne was 8oz., but he later greatly increased its value as he modified and standardized his system. Pounds of Silver that were certified to the Imperial Standard were "Marked". As later silver supplies dwindled after Charlemagne, the actual pennyweight-value of silver in denarii was debased which caused the value of the Mark to rise relative to the "Pound of Silver Pennies". - I am going to guess that this is also where the 12oz to the Troy Pound vs. 16 oz to the Avoirdupois Pound distinction arose.

The system above was a simplification and standardization of the various systems that had arisen (and still had coins in circulation from) Republican (Bronze Coinage), Late Republic/ Imperial (Bronze/Silver Coinage), and Late Imperial Rome (Gold Coinage), all of which had different denominational systems, and no longer had a backing government. Originally, the Roman Pound (a value known as a "Sestertium") was originally divided into 1000 Bronze Sesterces, each of which was valued at ¼d, where 1d = 1 Silver Denarius. (There were also lots of other Roman Gold and Silver Coins in circulation of varying weights and denominations that complicated things).

The Penny was originally a pennyweight of silver (a little smaller than a dime) and in England was "quartered" into "fourths" so that it could be broken into four bits or "farthings", if needed for smaller values. A pennyweight was 1/240th of a Pound. In later times there were also the minted Tuppence (two-pence), Thruppence (three-pence), and Sixpence (six-pence) coins.
In the 13th Century the first Silver Farthing coins were minted, and in the 16th-17th Century they were minted in Copper/Bronze or Tin. Also during the 16th-17th Century, and again in the late 19th-early 20th Century, bronze ¼ farthings, 1/3 farthings, and ½ farthings were also issued for circulation in colonial territories.
The English "Great Penny", or "Groat" was a slightly larger minted silver coin (=4d) to make it easier to carry and pay larger values (as the small pennies were easy to lose). King Henry III attempted to introduce a "Gold Penny" (i.e. a pennyweight of gold, presumably ≈ 20d), but it failed to catch on.

The Shilling was not a minted coin until the Renaissance, but rather a value of account. It was later a minted silver coin of 1s = 12d.

The Florin was in origin a Florentine gold coin (Florino d'Oro that became very popular across Europe and was copied by other countries, including England, the Netherlands, and Germany (the Guilder, and Gulden), but was a high value coin of fluctuating value). The Florin that is typically referred to when people think of the English coin is the Victorian minted coin valued at 2s and was an early attempt at decimalization (£ 1/10).

The Crown and Half-Crown were coins first minted in the mid-16th Century and valued at 5s and 2½s. They are called a "Dollar" or "Half-Dollar" in slang, as historically the Spanish Dollar was of approximately the same value (and thus the American Dollar was originally valued at £1 = $4).

The Scots used the Mark until about the early 17th Century, and as the Union of the Crowns of Scotland and England brought them into closer relationship over the 17th Century, the Scots Pound slowly became devalued relative to the English Pound by about 12:1, so that in the end £Scots1 ≈ 1½s, and 1sScots ≈ 1d. Thus, the older Scots Gaelic word for penny was peighinn, but the modern Scots Gaelic word for "penny" is sgillinn from "shilling".

The Sovereign coin (first minted in 1489, but thereafter only minted intermittently until the 19th Century) had a value of £1 (=20s). There was also a Half-Sovereign coin, and a Double Sovereign.

The Guinea coin had its genesis in the 17th century with acquisition of a gold source in Guniea (West Africa), which had no face-value, and whose monetary value originally varied based on the rate at which gold was valued at the time based upon supply. It was notionally about £1 (=20s) but tended to vary from anywhere between 18s - 30s depending on the amount of gold currently in circulation. By the mid-18th Century its value had become fixed as a coin at 21s.
 
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Here is a real-time shipping insurance cost link:
Now, see, this is a completely different matter.

This is the insurance the carriers carry to cover their liability involved in the moving of cargo. This insurance is something the Captains carry for their own sake, in contrast to the ship insurance that the Bank mandates to be carried to protect their investment.

For example, if a ship misjumps and is lost, the ship owner (most like a bank) is out the price of the ship, but the ship operator is now on the hook to compensate their customers for their losses (plus the families of passengers and crew -- that's a different policy no doubt).

Looks like they're ponying up 1-2% of the cargo value for each trip. More dents into the bottom line.
 
Reinsurance should be more intriguing, though based on statistical probability for a large number of starships.

Usually it's what could go wrong, and seeing if you can deny those claims.
 
Now, see, this is a completely different matter.

This is the insurance the carriers carry to cover their liability involved in the moving of cargo. This insurance is something the Captains carry for their own sake, in contrast to the ship insurance that the Bank mandates to be carried to protect their investment.

For example, if a ship misjumps and is lost, the ship owner (most like a bank) is out the price of the ship, but the ship operator is now on the hook to compensate their customers for their losses (plus the families of passengers and crew -- that's a different policy no doubt).

Looks like they're ponying up 1-2% of the cargo value for each trip. More dents into the bottom line.
Considering that some may play the Merchant Prince variant, I could see brokers exacting the fees both ways (the buyer and the ship's captain). An unarmed merchant vessel for a smaller or independent line may force the players to pay a higher premium. Then we could have the "blackmail" variant which would guarantee by the ship captain for a "safe delivery" through high-risk areas. I could see an adventure based on skip tracing lost cargo.
 
(I'll just repost these here for anyone who doesn't want to click the link . . .)

This is my first-pass at developing insurance for starships and cargo IMTU. The subject of real-world marine insurance is both extensive and arcane – my goal is to create options for players and referees, not an underwriting simulation, so what follows emphasizes playability and verisimilitude.


Generally speaking, three forms of insurance coverage are of interest to most merchant captains and commodores.
  • Protection and Indemnity: P&I is basic liability insurance for starships, covering mishaps such as crew, passenger, or third-party injury, illness, or loss of life, damage to cargo on-board, damage to starport facilities, environmental clean-up and remediation from fuel or cargo discharge, wreck-removal or towing, and collision costs exceeding the present value of the starship. The base premium equals 0.1% of the value of the policy, plus an additional 0.1% per crew member per month that the ship is in operation (i.e., not laid-up). P&I policies are generally offered in amounts of 0.25 MCr, 0.5 MCr, or 1 MCr, though other coverage amounts may be negotiated – the insurer will pay the assured for the actual cost of the mishap, however. Premiums are paid annually, in two payments. The policy includes a 5 KCr deductable.
  • Hull and Machinery: Hull and machinery insurance covers damage to the starship and its equipment, drives, and so forth. The premium equals 2.5% of the present value of the starship, paid annually in two payments. The insurer will pay the actual cost of damages in the event of a claim. The policy includes a 25 KCr deductable.
  • Cargo insurance: Cargo insurance may be purchased by speculators. The premium is a percentage of the value (i.e., purchase price) of the cargo based on the destination, as shown on the table below. In the event of a loss, the insurer will pay the assured the market value of the cargo at its destination at the time of the loss, plus 10%.
Table 1: Cargo insurance premiums
Starport/Law Level.....0......1-3......4-7......8-9......A+
A............................25%...18%....18%....18%....25%
B............................25%...18%....18%....18%....25%
C............................25%...25%....18%....18%....25%
D............................n/a....25%....25%.....25%....25%
E............................n/a.....25%....25%....25%....n/a
X............................n/a.....n/a......n/a......n/a......n/a

Premiums may be affected by the condition, age, use, and claims history of the starship as well as its area of operations. Premiums may be affected by loss history across the industry – for example, if losses spike in a particular year resulting in increased pay-outs by insurers, the premium percentage may rise, passing the cost to the assured. (For example, the annual premium could fluctuate between 2.0 and 3.0% each year – the percentage is equal to 2 + (2D6-2)*0.1.) Another example is the increased-risk premium: ships entering an amber zone are required to pay an additional 1% premium for the duration of their stay. (Given that an entire subsector or sector may be declared an amber zone in time of war, this can be a significant increase for many starship operators.) Referees should feel free to adjust the percentages as desired.

Example: The twenty-year-old type A free trader Ulmo is valued at 29.632 MCr. Captain Vikkonnen, who is also owner-aboard, decides to purchase both P&I and hull and machinery coverage for the starship. The captain selects a P&I policy valued at 0.5 MCr to cover the ship and its crew of three (captain/pilot, engineer, and steward/medic) – the premium is 18.5 KCr for the year. The hull and machinery coverage premium is 740.8 KCr – the price is steep, but after weighing the cost of the policy against the potential loss of the ship, she decides to pay the 361.65 KCr due immediately, quietly cursing the underwriter under her breath as she does so.

Capt. Vikkonnen also purchases three tons of industrial-grade radioactives which she plans to sell three jumps hence. The cargo is valued at 1.5 MCr – concerned about Vargr corsair activity at the destination, and knowing that the cargo represents a significant portion of her investment capital, she decides to insure the cargo as well. The destination starport is C and the law level is 5, so the premium is 270 KCr – if she makes it past the corsairs, the policy is part of the cost of doing business, but if she doesn’t, it could well mean the difference between recouping her losses versus finding herself scrambling for work as a drive hand on a megacorporation’s bulk carrier...

Each policy contains general terms and conditions – I will go into those in more detail in a later post.

A word of caution: There is a significant potential for abuse here! Felonious characters may decide that insurance fraud is preferable to speculative trade, and “lose” a ship and its well-insured cargo. Personally, I have no problem with this, because then I have a built-in encounter any time the action flags as the insurance investigators come charging over the hill... ;)
 
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