Supplement Four
SOC-14 5K
Book 2 bases encounters on starport type and a 2D roll.
This, from WD, considers the system's TL and population as well as the Book 2 factors.
Add: Starport factor + Population code + Tech Level.
Then: Divide by 3 and subtract from 14.
System is an Amber Zone: Add +1.
System is a Red Zone: Add +4.
System has Scout Base: Subtract -1.
System has Naval Base: Subtract -1.
Here are the Starport factors:
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Class A 11
Class B 8
Class C 5
Class D 3
Class E 1
Class X 0</pre>[/QUOTE]Example: Regina's UPP A-788899-A. Both a Scout Base and a Naval Base are present.
11 + 8 + 10 = 29
29 / 3 = 9
14 - 9 = 5
5 - 1 = 4 (Scout Base)
4 - 1 = 3 (Naval Base)
Regina's Starship Encounter number is: 3+
You roll twice for starship encounters. Once when approaching the world and once when leaving.
For non-starship encounters, take the starship encounter chance you just figured and subtract it from 12, then divide by 2.
Rich World: Add +1.
Asteroid Belt in the system: Add +1.
Main world in asteroid belt: Add +2.
Example: Figuring Regina's non-starship encoutner number, we...
12 - 3 = 9
9 / 2 = 4
4 + 1 = 5 (Rich World)
At Regina, you'll roll 2D for a starship encounter.
On a result of 2, there is no encounter.
On a result of 3-5, it will be a non-starship encounter.
On a result of 6+, it will be a starship encounter.
This, from WD, considers the system's TL and population as well as the Book 2 factors.
Add: Starport factor + Population code + Tech Level.
Then: Divide by 3 and subtract from 14.
System is an Amber Zone: Add +1.
System is a Red Zone: Add +4.
System has Scout Base: Subtract -1.
System has Naval Base: Subtract -1.
Here are the Starport factors:
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Class A 11
Class B 8
Class C 5
Class D 3
Class E 1
Class X 0</pre>[/QUOTE]Example: Regina's UPP A-788899-A. Both a Scout Base and a Naval Base are present.
11 + 8 + 10 = 29
29 / 3 = 9
14 - 9 = 5
5 - 1 = 4 (Scout Base)
4 - 1 = 3 (Naval Base)
Regina's Starship Encounter number is: 3+
You roll twice for starship encounters. Once when approaching the world and once when leaving.
For non-starship encounters, take the starship encounter chance you just figured and subtract it from 12, then divide by 2.
Rich World: Add +1.
Asteroid Belt in the system: Add +1.
Main world in asteroid belt: Add +2.
Example: Figuring Regina's non-starship encoutner number, we...
12 - 3 = 9
9 / 2 = 4
4 + 1 = 5 (Rich World)
At Regina, you'll roll 2D for a starship encounter.
On a result of 2, there is no encounter.
On a result of 3-5, it will be a non-starship encounter.
On a result of 6+, it will be a starship encounter.