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Starship Payments, Defaults, and Skipping...

Andy:

I suspect, due to the fact that people were grousing about it on WWIV-net in the 80's, that it was a "Feature" of the background. Other games of the era had distance pricing; they also had FTL commo.

Also, Even T4 used time-based pricing.
 
Andy:

I suspect, due to the fact that people were grousing about it on WWIV-net in the 80's, that it was a "Feature" of the background. Other games of the era had distance pricing; they also had FTL commo.

Also, Even T4 used time-based pricing.
 
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