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Starships

CraftID: FAUN, Type GG, TL 15, MCr 27
Hull: 18/45, Disp= 20, Config= 1SL, Armor= 40G
Unloaded= 257 tons, Loaded= 311 tons
Power: 2/4, Fusion= 522 MW, Duration= 10/30
Loco: 3/6, Maneuver= 6
0/0, Jump= -1
NOE= 190, Cruise= 750, Top= 1000, Vacuum= 4200
Agility= 0
Commo: Radio= System x1, Laser= System x1, Maser= System x1
Sensors: PasEMS= Interstellar x1, ActEMS= Far Orbit x1
Densitometer= LowPen/250m x1
Neutrino= min 10kw x1, EMSjammer= Far Orbit x1
ActObjScan= Rout, ActObjPin= Rout
PasObjScan= Rout, PasObjPin= Rout
PasEngScan= Simp, PasEngPin= Rout
Off: Missiles= xx 2
Batt 1
Bear 1
BLaser= xx2
Batt 1
Bear 1
Def: DefDM= +5
ArmorDM= 0, SizeCd= 0
Sandcaster= xx3
Batt 1
Bear 1
Control: Computer= Model/3 x3, Panels= HoloLink x2
Special: HUpHoloDisp x1
BasEnv, Bas LS, Ext LS, Grav plates, Inertial comp
Accom: Crew= 2 (1 x 2), Seats=Adequate x14
Bridge= 1, Engrng= 0, Mtce= 0, Gunnery= 1, Flight= 0
Troops= 0, Command= 0, Stewards= 0, Frozen= 0, Medical= 0
HiPass= 0, MidPass= 0, LowPass= 0, LowBerth= 0, EmerLow= 0
SubCraft:
Other: Fuel= 63 kliters, Cargo= 49 kliters
ObjSize= Average, EMLevel= Faint
Design Notes
20 battery-rounds (BRs) of 1 missiles.
HE BR weighs 0.1 and costs MCr0.02
Nuc BR weighs 0.1 and costs MCr0.15
Mcr 21 in quantity
Accommodations exceed crew size.
 
CraftID: SIENO, Type CE, TL 15, MCr 570
Hull: 360/900, Disp= 400, Config= 4SL, Armor= 58G
Unloaded= 7116 tons, Loaded= 7582 tons
Power: 71/142, Fusion= 12798 MW, Duration= 1/3
No Wpns, Scrns, Agility; M-4 = 3606 MW, Duration= 5/15
No Wpns, Scrns, Agility; M-1 = 1296 MW, Duration= 14/42
LifeSupport & Controls; M-0 = 500 MW, Duration= 14/42
Loco: 59/119, Maneuver= 4
27/54, Jump= 4
NOE= 190, Cruise= 750, Top= 1000, Vacuum= 3400
Agility= 4
Commo: Radio= System x3, Laser= System x3, Maser= System x3
Meson= Far Orbit x1
Sensors: EMMask, PasEMS= Interstellar x3, ActEMS= Far Orbit x3
Densitometer= LowPen/250m x3, HighPen/1km x3
Neutrino= min 10kw x3, EMSjammer= Far Orbit x3
ActObjScan= Rout, ActObjPin= Rout
PasObjScan= Rout, PasObjPin= Rout
PasEngScan= Simp, PasEngPin= Rout
Off: PartAcc= xx 2
Batt 2
Bear 2
BLaser= xx4
Batt 2
Bear 2
Def: DefDM= +14
ArmorDM= -6, SizeCd= 4
Control: Computer= Model/9fib x3, Panels= HoloLink x40
Special: HUpHoloDisp x2
BasEnv, Bas LS, Ext LS, Grav plates, Inertial comp
Electronic Circuit Protection.
Accom: Crew= 11 (1 x 11), Staterooms= 6
Bridge= 2, Engrng= 1, Mtce= 0, Gunnery= 1, Flight= 1
Troops= 5, Command= 1, Stewards= 0, Frozen= 0, Medical= 0
HiPass= 0, MidPass= 0, LowPass= 0, LowBerth= 0, EmerLow= 3
SubCraft: Launch x1
Other: Fuel= 2022 kliters, Cargo= 325 kliters
Fuel scoops, PurificationPlant (48hours)
ObjSize= Average, EMLevel= Faint
Design Notes
Mcr 456 in quantity
 
40dt PINNACE
The pinnace is a popular choice as an auxiliary vessel because it has the speed, range and cargo capacity to support extended missions.

This painting was drawn in reference to a work painted by William H. Keith,Jr in 1982.
The original work was published in pp.62 at The Traveller Book.
 

Attachments

  • 000040dt_Pinnace300.jpg
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I refereed a game of Traveller recently for my niece and her friend. I used your picture of the Suleiman class scout to show them how the ship their characters have looks like. They really loved it. So your work is helping new players to get into Traveller. :)
 
40dt SLOW PINNACE

The slow pinnace is similar to a pinnace but is slower because more space is allocated for passengers and cargo, so less space is available for power plant and maneuver drives.

This painting was drawn in reference to a work painted by William H. Keith,Jr in 1982.
The original work was published in pp.63 at The Traveller Book.
 

Attachments

  • 000040dt_Slow_Pinnace700withCOLONY.jpg
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