Er.
Stutterwarp doesn't add normal space velocity, it sidesteps Newton by scaling up microjumping.
So the stutterwarp field shuts off, ship should have the velocity it had at stutterwarp initiation, or arguably none.
So IMO stutterwarp ships hit grav fields of the planet it stops, and just plinks into the planet.
The idea in the OP (and in the post it derivates from) is to let the gravigy of a planet to accelerate your ship, then stutterwarping away to be accelerated again, and so mounting up speed until it becomes a kinetic superbomb.
Then stutterwarping until your target, and, as you say, your speed is kept, so letting the ship to crash at this monstruous speed against the target planet.
Spoiler:
See that this is not too much different than CT Yaskoydray planet busters (IIRC as described in Secret of the Ancients), that accelerated by gracity to a portal that teleported it again to the starting point, so being accelerated again until near -c speeds, and then were released at those speeds against a planet
Now, there is one other aspect of the stutterwarp that might be an issue.
Since you are effectively teleporting entire ships into X space ahead of the original position, the ship could be set to rematerialize inside a station or other fixed object not stutterwarping. That might be a messy fusion event.
This is mostly handwaved in 2300AD setting, but it seems there's some safety that avoids it to happen, as no such collisions are reported in the entire (AFAIK) 2300AD literature.
My take on it (and just this, my take) is that the own gravity of any object, as insignificant as it can be, stops the warping.
See that a cololary of this would be that no bullet can hit a warping ship, as the time it stays in real space is too short (nanoseconds) to be hit, and it will not end up in another object. See that all anti-ship wepons in 2300AD are beams, be them detonation ones or not.
The main stutterwarp WMD I came up with was an anti-matter warhead. A mini-stutterwarp takes a bottled isolated chunk of anti-matter and stutterwarps it into the same space as a duplicate of matter and- kaboom.
I'm afraid anti-mater weapons are still as science fiction in 2300AD setting as they are now...
Last edited: