Won't let you cap maximum β (maximum speed)... which is a consideration. Also note, the safe speed in the OTU, per Game 0:
Imperium, the 1/2 parsec hexes and maximum speed per 2 year term is 1 hex during the Nth Interstellar Wars era (so 4 years for 3.26 Pc) - peak speed in external frame is 0.81 C,
definitions:
0 means external reference time
1 means on-board (perceived) time
a for acceleration to maximum safe speed
c While coasting (maintaining low thrust for interstellar medium drag)
t Total (
a+c)
T time.
τ Time dilation factor Tau.
D=Distance in LY.
τ
c=0.5864298764558299
Using the calculator recursively 1.38 LY Accell/Decell distance, and a external frame time
T
0a=2.6739142547696746 years (about 488.3 days each up and down)
and subjective time
T
1a=2.170406894251718 years (About 396.5 days each up and down)
Coasting
T
0c=1.2269938650306749 per LY (about 224 days)
T
1c=0.7195458606819999 per LY (about 131.4 days)
So, keeping to 3 place accuracy...
For distances greater than 1.38 LY... and 1G accel...
T
0=2.67+((D-1.38)*1.23)
T
1=2.17+((D-1.38)*0.72)
Under that, the calculator works.
I used Traveller standard (as denoted in TNE explicitly, and buried in the math for MT) of 10m/s²
In Earth standard 1G, instead...
T
0a=2.7300579259550095 y (497.2 ea up and down)
T
1a=2.2151820320106164 y (404.5 ea up and down)
D
a[/sub=1.41 LY
So, keeping to 3 place accuracy...
For distances greater than 1.41 LY...
T0t=2.73+((D-1.41)*1.23)
T1t=2.22+((D-1.41)*0.72)
Gives some pretty nifty numbers...
At 6Gearth, the distance is 0.235 LY,
T0a=0.4550096543258349
T1a=0.3691970053351028
T0t=0.455+((D-0.235)*1.23)
T1t=0.369+((D-0.235)*0.72)
A 6GTraveller, distance is 0.23 LY,
T0a=0.44565237579494577
T1a=0.36173448237528627
T0t=0.446+((D-0.23)*1.23)
T1t=0.362+((D-0.23)*0.72)
I'm too lazy to fill in the other points... tonight, at least.