Hey there!
I'm continuing my work on generating a Pocket Empire for my upcoming d20 Traveller campaign. And, as I proceed, I'm looking for ways to merge elements of T20's game system with Traveller: The New Era.
One element that I want to preserve from TNE is the relative rarity of character-owned spacecraft. So, very soon I'm going to have to address creating some House Rules to cover Mustering Out Benefits. On one hand I like the T20 MOBs with the separation between Cash and Material Benefits and the whole randomization of it all. On the other hand I want to include the earned DMs (dice modifiers) for spacecraft that's exhibited by TNE. (I'll use the TNE spacecraft benefit table wholesale).
Does anyone have any suggestion on how I can merge these benefits together? I've considered just including DMs as a third MOB that could be chosen by the player. So, either a player could roll on the Cash Benefit Table, the Material Benefit Table, or earn DMs relative to the core or service class the character has had Prior History in, and the number of terms taken in those classes. As a result, I would have to eliminate Spacecraft entries from T20's Material Benefit table altogether.
Or perhaps I could distribute DMs as a separate benefit without forcing players to diminish their Earned Benefits in the slim chance that they might be able to chip and afford a government-subsidized, junker ship.
Is there a better way to handle this?
I'm continuing my work on generating a Pocket Empire for my upcoming d20 Traveller campaign. And, as I proceed, I'm looking for ways to merge elements of T20's game system with Traveller: The New Era.
One element that I want to preserve from TNE is the relative rarity of character-owned spacecraft. So, very soon I'm going to have to address creating some House Rules to cover Mustering Out Benefits. On one hand I like the T20 MOBs with the separation between Cash and Material Benefits and the whole randomization of it all. On the other hand I want to include the earned DMs (dice modifiers) for spacecraft that's exhibited by TNE. (I'll use the TNE spacecraft benefit table wholesale).
Does anyone have any suggestion on how I can merge these benefits together? I've considered just including DMs as a third MOB that could be chosen by the player. So, either a player could roll on the Cash Benefit Table, the Material Benefit Table, or earn DMs relative to the core or service class the character has had Prior History in, and the number of terms taken in those classes. As a result, I would have to eliminate Spacecraft entries from T20's Material Benefit table altogether.
Or perhaps I could distribute DMs as a separate benefit without forcing players to diminish their Earned Benefits in the slim chance that they might be able to chip and afford a government-subsidized, junker ship.
Is there a better way to handle this?