As a spin off from another thread, I'm opening this thread up for *all* comers regardless of what game system they are talking about (well TNE might be a bit difficult because of the fact that they have limited duration "burns" - greatly complicating their lives
)
Situation:
As senior officer commanding a task group, you are tasked with patroling the space within the system Ofnoconsequence (totally made up system name). Roughly 10 ships a day come through this system, for which maybe 1 actually hits port at the class C (III) starport.
Astrography:
Star: Ofnoconsequence
Type: K3 Main Sequence
3 planets, 1 belt, 4 gas Giants
Planet of habitation: .499 AU at 48 degrees
terrestial #2: .849 AU at 192 degrees
terrestial #3: 1.199 AU at 15 degrees
belt system: 1.89 AU various degrees
Gas Giant 1: 3.3 AU at 283 degrees
Gas Giant 2: 6.09 AU at 118 degrees
Gas Giant 3: 11.68 AU at 9 degrees
Gas Giant 4: 22.91 AU at 351 degrees
(degrees off due north where due system north is defined as coreward)
Planet of habitation: TTL 9 population factor 8 non-industrial.
Orders: mount an effective patrol using assigned assets. Economic flow of trade must be unhindered. Generally speaking, 60% of ships stop at Gas Giant #1 (where Fueler Incorporated maintains a fuel skimming process). 40% of ships hit the port of call, with only 10% actually unloading freight/cargo - the rest disgorge temporary transit passengers while ship refuels.
Destroy and/or capture any pirates found, report to central fleet headquarters once per week with status updates.
OK - that is the information you as a senior officer will be given. Fleet resources include:
1 CVE - 30 fighters: 4 twenty dton sensor fighters, 10 fifty dton heavy fighters, 16 ten dton light fighters.
2 DD manuever 4 (armament to be decided by you the reader who intends to layout the tactical doctrine you will follow)
12 Destroyer Escorts - Manuever 4 (armament to be chosen as desired)
Assignment: set missions for assets as you see fit and say why. Mission complications will be added after task group has been tasked with orders

Situation:
As senior officer commanding a task group, you are tasked with patroling the space within the system Ofnoconsequence (totally made up system name). Roughly 10 ships a day come through this system, for which maybe 1 actually hits port at the class C (III) starport.
Astrography:
Star: Ofnoconsequence
Type: K3 Main Sequence
3 planets, 1 belt, 4 gas Giants
Planet of habitation: .499 AU at 48 degrees
terrestial #2: .849 AU at 192 degrees
terrestial #3: 1.199 AU at 15 degrees
belt system: 1.89 AU various degrees
Gas Giant 1: 3.3 AU at 283 degrees
Gas Giant 2: 6.09 AU at 118 degrees
Gas Giant 3: 11.68 AU at 9 degrees
Gas Giant 4: 22.91 AU at 351 degrees
(degrees off due north where due system north is defined as coreward)
Planet of habitation: TTL 9 population factor 8 non-industrial.
Orders: mount an effective patrol using assigned assets. Economic flow of trade must be unhindered. Generally speaking, 60% of ships stop at Gas Giant #1 (where Fueler Incorporated maintains a fuel skimming process). 40% of ships hit the port of call, with only 10% actually unloading freight/cargo - the rest disgorge temporary transit passengers while ship refuels.
Destroy and/or capture any pirates found, report to central fleet headquarters once per week with status updates.
OK - that is the information you as a senior officer will be given. Fleet resources include:
1 CVE - 30 fighters: 4 twenty dton sensor fighters, 10 fifty dton heavy fighters, 16 ten dton light fighters.
2 DD manuever 4 (armament to be decided by you the reader who intends to layout the tactical doctrine you will follow)
12 Destroyer Escorts - Manuever 4 (armament to be chosen as desired)
Assignment: set missions for assets as you see fit and say why. Mission complications will be added after task group has been tasked with orders
