Here are the stats for an ongoing character and recurring NPC.....
Susan Ellis Cray, (Sushi)
Susan, know almost universally by her nickname Sushi, is a twenty four year old Solomani,and has been working in some capacity as a starjack or engineer since she was fourteen. She has black hair, blue eyes and stands just under 1.5 meters. Soaking wet she weighs 32 kilos, and is thin and petite. She always evidences a nervous energy and seems constitutionally incapable of remaining still for any length of time.Raised on an O'niell colony, she made her way among the star lanes, and her natural talents came to the fore, where she has continued to this day.
Sushi is an odd bird; her speech is rapid and often semi-coherent at best, resembling one very long sentence without punctuation with only occasional pauses for breath. She is always in tomboy clothing, favoring vests, jeans and coverall. As one might expect, her clothes may be clean but are never neat, and her hair is often likened to a fright wig, always disheveled.
Sushi is almost disgustingly good-natured, and while far from stupid is quite naive, she has no hint of malice in her.
Sushi has been making her way for some years as a starjack, one of the innumerable souls who seem to go from one ship to another, never in any berth for long. She holds current lifesupport certifications and has a qualification rating allowing her to capably work on most drive systems and auxiliary systems of most classes of starship.
Her specialty is jump drives and she is a brilliant but wildly eccentric engineer, and has acquired a sector wide reputation for both: it is said she works on drives on an intuitive level. It is also well known that she routinely stares at jumpspace. Both are completely true. She had been exposed at an early stage of her career to a jumpspace intrusion when apprenticed aboard a freighter, and the exposure left its mark. She has been thoroughly nuts ever since.
Her eccentricities are always evident, with the most obvious being her fascination with robots and AI, as she constantly has a small herd of bots around that do routine maintenance to housekeeping to odd jobs. A very typical example is the small bot she calls Shemp; about the size of a shoebox, its only purpose is to follow her around and keep track of her tools and equipment. (Its size is no coincidence as she used a toolbox for the chassis) If there is a task to be done, she will generally build a bot to do it. They all have names and she considers them pets or friends and has conversations with them continuously. (To the consternation of some of her messmates, she seems to think they talk back, and some do when she can afford voders)
She also routinely refers to her “jumpin’ buddies’, who live in jump space…she is certain there are lots of them out there and are friendly sorts, and as she is certain they are lonely, she talks to them constantly. Kind hearted soul that she is, she always bolts a vid screen to one veiwport so that it faces out, so that they can catch up on their soap operas and all the current shows, and she will obsessively record all the news and popular shows so they can catch up. Most of the crew aren’t too sure what that’s all about, and many aren’t in any real hurry to find out, either.
She also maintains a small nuclear device, (Sushi’s super duper sub-atomic space heater) cobbled together in a red radio flyer wagon, and keeps it in a locker, operating under the theory that “ its really irresponsible to just leave one o those things layin’ around, don’tchya think? (It’s purpose is to prove a theory of hers, based on a paper she had published but which received little notice: The Use of Low Yield Nuclear Devices for Controlled Orbital Displacement and Movement Of Stellar and Asteroidal Bodies For Commercial Exploitation”…as soon as she can find a suitable asteroid in a suitable system, she has sworn to test the theory out.)
She will prefer to sleep in the engine room, generally in an old locker or in a space, the better to be comforted by the sounds of the power plant.
She is also possessed of a Genuine Authentic Ancient Artifact, which is one of her most prized possessions; and she will show it off at any opportunity. It is a small square box, about six inches on a side and covered in cryptic writing which she maintains must be important, else why label it? It rattles when shaken, but when opened, appears empty. She hasn’t the first clue what it does, but is convinced that something lives in it, even though she has never seen anything inside it.
Less entertaining is her habit of mucking about with the jump drives; although she has never caused an accident and is thoroughly competent, she is constantly attaching hardware and monitoring devices of her own invention to the drive cores. This furthers her obsessive studies of the jump space phenomenon- she has a number of pet theories and isn’t about to tell anyone about them, in hopes of publishing a paper on them. Some of this instrumentation is quite advanced (even if cobbled together) but her mysterious approach is not aided by the fact that some is incomprehensibly complex, some so simple as to be absurd and some by her own admission merely have “ really nifty lights on them”. Her tendency to do this under way has in no way enhanced the cool of her supervisors, but she is totally oblivious to the terror she sometimes causes: her confidence in her skills is absolute.
Her one really annoying habit is her taste for small practical jokes and while they are never harmful they tend to be clever and generally embarrassing, often abetted by her bevy of robots.
All of these are balanced by her abilities as an engineer; she is a blindingly fast worker who can calculate jump variances in her head, who can photographically remember anything she sees and can maintain a Jump drive to peak efficiency at the drop of a hat.
Sushi gained her nickname for her fondness for the dish of the same name, and while she is not always at her best when meshing with a crew, she is a solid team player in her own way. She has few friends, but those she likes can expect a fanatic loyalty, and she will support them in any circumstance.
Sushi is aggressively non violent and is deathly afraid of firearms, and if she must fight relies on nonlethal methods, such as stun sprays. She enjoys socializing with the crew, but is easily distracted and in new ports routinely gets lost or wanders off after things that catch her interest.
She is unaware of her notoriety in the starjack and merchant circles, and often finds herself the subject of much speculation in most spacers bars; she is considered something of a useful Jonah and many crews cringe when she signs on, retinue of bots and all.
Her skills are highly specialized, and she has no combat skills at all. In T20 terms, she is as follows:
Susan Ellis Cray aka “Sushi”
Human female-Solomani
Age: 24years
Feats
Gear head , Miracle worker, Jury rig, Armor proficiency (Vacc suit ),Dumb Luck , Zero Gee/Low Grav, Adaptation, Improved Zero gee Adaptation, Hacker, Override Ships Security
Ability Stats
Str: 12 (+1) Int: 21 (+5) Wis: 08 (-1) Con: 10 (0) Dex: 17 (+4) Chr: 15 (+2) EDU: 14 (+2) SOC: 10 (0) PSI: 0 (0)
Stamina: 34
Lifeblood: 10
BAB: (+4)
Saves
Willpower: +4, Reflexive: +8 (includes dex bonus), Fortitude: +2
Skills
Cross classes Belter/ Merchant (Max pts in anyone of these: 5)
Main class: Traveller(Starjack)
Engineering 20
Computer 14
Electronics 14
Robotics 15
Gravitics 15
Mechanical 15
Commo 15
K

hysics 20
K: Jump Theory 20