Favourite Ship (TNE stats)
300 ton Scout Explorer is still my favourite.
Explorer Class Scout
The PS 32 Explorer Scout is a utilitarian starship encountered within and around the Third Imperium. The Explorer Scout is capable of jump-5 and 4G acceleration. The Explorer Scout is stealthy and very expensive when compared with similar sized ships such as the more common Gazelle-Class Close Escort, Type T Patrol Cruiser and the Dragon class SDB.
General Data
Displacement: 300 tons
Hull Armor: 84
Length: 50 meters
Volume: 4200 meters3
Price: 598.2138 MCr
Target Size: S
Configuration: Wedge SL
Tech Level: 15
Mass (Loaded/Empty): 3567.871/ 2784.971 tons
Engineering Data
Power Plant: 552 MW Power Plant, 5.25 year duration, (0.5415 MW shortfall)
Jump Performance: 5 (1260 m3 fuel)
Jump Fuel: J5 – 1260 m3; J4 – 1008 m3; J3 – 756 m3; J2 – 504 m3; J1 – 252 m3.
G-Rating: 4 (100 MW/G),
Maint: 29
Electronics
Computer: 2 x TL 15 Fb (1.1 MW ea), 1 x TL 15 Flt (0.055 MW)
Commo: 2 x Laser (1000 AU, 0.3MW), 1 x Maser (1000 AU, 0.6 MW), 2 x Radio (1000 AU, 20 MW ea)
Avionics: TL 10+ Avionics, TL 15 TFA
Sensors: 2 x Passive EMS 150 k (0.15 MW ea), Active EMS 480 k (25 MW), AEMS 360 k (17 MW), 2 x Densitometer, (0.4 MW ea), Neutrino Sensor (0.01 MW),
ECM/ECCM: EMM (4.2 MW)
Controls: Bridge with 5 workstations, 5 other workstations. Holographic Linked
Armaments
Offensive: 3 Turret Hardpoints, 3 x TL 15 150 Mj Laser Turret (Loc 10, 18, 19; Arcs: All)
Master Fire Directors: 2 TL 15 (6 Diff Mods) Msls 10 hexes; 10 hexes; (1.71 MW, 1 crew ea), 2 TL 15 Lidar Beam Pointers (0.12 MW)
Defensive: None
Name Short Medium Long Extreme
150 Mj Laser Turret 10:1/10-31 20:1/10-31 40:1/10-31 80:1/10-31
Accommodations
Life Support: Extended (0.44 MW), 2200 m3 only.
Grav Compensation: 6G (14.65 MW)
Crew: 14; 2 xManeuver, 2 xElectronics, 3 xEngineer, 5 xGunnery, 0 xMaintenance, 0 xFlight, 1 xCommand, 0 xSteward, 1 xMedical.
Crew Accommodations: 4 xLarge Stateroom (quadruple occupancy) (0.004MW), 1 xSmall Stateroom (single occupancy) (0.0005 kW)
Passenger Accommodation: 3 xSmall Stateroom (single occupancy) (0.0015 kW), 3 xMission Specialists.
Other Facilities: 1 x Med Bay (0.8 MW), 1 x Electronics Shop (0.6), 1 x Machine Shop (1 MW).
Cargo: 600 m3
Small Craft and Launch Facilities: 2 x Air/Raft (open), 8-ton minimal hangar, two launch ports
Air Locks: 3
Notes
The Explorer Scout is an advanced design using thruster plates instead of the more usual HEPlaR maneuver drives. A crew of 14 is recommended but the ship can be operated under normal conditions with a skeleton crew of two to three individuals with the appropriate skills. Fuel Scoops are integral. Fuel purification machinery (1 MW), refines 1550 m3 in 46.5 hours. The Explorer Scout has a 0.5415 MW shortfall. The power plant has sufficient fuel for a jump of 5 parsecs and 5 years duration. The ship is capable of jump 5 plus emergency jump 1 and 8 months duration. The Explorer Scout is capable of maximum acceleration of 4.5 G.
Area | Surface Hits | Internal Explosion |
1 | Radio Ant. | 1-18 Elec, 19-20 Qtrs |
2-3 | 1-6 Ant. | 1-2 Elec, 3-16 Hold, 17-20 Qtrs |
4-5 | 1-6 Ant. | 1-2 Elec, 3-16 Hold, 17-20 Qtrs |
6-7 | 1-5 Ant. 6-7 EMM | 1-15 Hold, 16-20 Qtrs |
8-9 | 1-5 Ant. 6-7 EMM | 1-15 Hold, 16-20 Qtrs |
10 | 1 LT, 2-6 EMM, 7 AL | Hold |
11 | 1-5 EMM | Hold |
12-13 | | 1-2 Eng, 3-17 Hold, 18-20 Qtrs |
14-15 | 1 AL | 1-2 Eng, 3-17 Hold, 18-20 Qtrs |
16-17 | 1-2 Hatch, 3 LT | 1-15 Eng, 16-20 Hold |
18-19 | 1-2 Hatch, 3 LT | 1-15 Eng, 16-20 Hold |
20 | 1-4 EMM, 5-20 Rad. | 1-20 Eng |
[TR]Explorer Class Scout Damage Tables[/TR]
System Hits
JD 3H
MD 8H
PP 2H
CG 1H
LSR 1H
SSR (2h)
LT 1H
FPP 1H
ELS (3h)
EMM (8h)
MFD 1H
Hangar (2h)
MB 1H
EWS 1H
MWS 1H
AG/CG 1H
A EMS (2h)
A EMS (1h)
All other (1h)
1 | Laser commo. | 6 |
2 | Maser commo. | 3 |
3-14 | Radio | 600 |
15 | A EMS | 10 |
16 | A EMS | 7 |
17-18 | P EMS | 12 |
19 | Neutrino | 1 |
20 | MFD | 2 |
[TR][TD]Roll[/TD][TD]Antennae[/TD][TD]Surface Area[/TD][/TR]
Weapon | Mass | Power | Volume | Price | Notes |
Turret Type | (tons) | (MW) | (kl) | (MCr) | |
150 Mj Laser | 57 | 4.2 | 42 | 0.86 | |
Missile Turret | 28.4 | 0.15 | 42 | 0.08 | 2 ready missiles |
Sensor Drone | 28.4 | 0.15 | 42 | 0.1 | 4 ready drones |
28.4 | 0.15 | 42 | 0.1 | 4 ready drones | |
Decoy Drone
Turret Load out Options
Configuration | Turret 1 | Turret 2 | Turret 3 |
1 Detached Duty | Empty | Empty | Empty |
2 Naval | Beam | Beam | Beam |
3 Scout | Beam | Missile | Sand |
4 Frontier Beam | Sensors | Drone | Decoy Drone |
5 Ground bombardment | Beam | Fusion | Sand |
6 Troop Support | Beam | Fusion | Jammer |
Crew: 4 Officers, 4 Petty officers, 6 enlisted.
Crew Positions: Commanding Officer, Pilot/Commander, Navigator, Chief Engineer, Engineer PO, Engineer, MFD, MFD, Electronics PO, Electronics Technician, Gunner, Gunner, Gunner, Medic.