Built on the body of a surplus Scout/Courier the Seeker/Prospector is more a style of ship than any particular design. Each ship is modified by its new owners in whatever fashion they think will best fulfill the new functions of the ship. Even with that caveat the 'Seeker/Prospector' is one of the most commonly seen ships used by independent prospectors.
In the case of this particular design the changes that have been made are fairly common. The size of the staterooms are reduced and fuel tankage is lowered by 10 tons to create more cargo space for the storage of ore. This lowers the range of the Seeker/Prospector to only Jump-1 unless external fuel tanks are added.
Since the ship will be used almost exclusively in asteroid belts the systems of pumps and hose attachments used to siphon liquid water have been removed and replaced with transfer pumps. Because of the potential availability of gas giants and the economic savings of unrefined fuel the fuel scoops and purification systems remain intact.
Unlike the Scout/Courier the Seeker/Prospector makes extensive use of external pods. Two cradles, one above each wing, are added that allow the attachment of a pair of cheap 10 ton pods. While the cradles themselves are more expensive than grapples they eliminate the need for reciprocal grapples in the pods. With a pair of these pods a Seeker/Prospector is capable of making a Jump-2 followed by a second Jump-1. Alternately the Seeker/Prospector's ore capacity can be extended from its rather modest 17.5 tons to 37.5 tons.
The Seeker/Prospector also mounts a trio of grapples on its ventral side which are capable of carrying up to another 105 tons. More successful independent prospectors will use these grapples to mount large cargo units, portable refineries and bases, or even independent mining spaceships. The use of such units can be tricky, however, as they will often interfere with the use of the Seeker/Prospector's landing legs precluding its ability to land on uneven surfaces (the units are usually reinforced with skids on their bottoms so that the Prospector/Seeker can be landed directly upon them).
One peculiarity of the design is that while the Scout/Courier incorporates jump plates these will frequently be disabled and a jump bubble generator installed. This design eliminates the need for additional jump plates to be installed in any of the external pods though more than a few miners have found themselves facing unintended consequences from operating a jump bubble within an asteroid belt.
- Avionics: Located behind a maintenance plate in the bridge this section of the ship contains the Model/1bis computer and the antenna for the radar.
- Bridge: Designed only for a single pilot the rear bulkhead of the standard scout ship has been moved forward creating more room for cargo.
- Hallway
- Stateroom
- Stateroom
- Stateroom
- Stateroom
- Shared fresher
- Port Cargo Bay: To maximize the cargo area for hauling ore the staterooms of the original Scout/Courier have been reduced in size and the common area has been removed. Along with some of the space saved by reducing the fuel capacity of the ship the area has been converted into a pair of ore bays. Set in the floor at the aft of each bay are large 4m x 6.5m doors for the loading and unloading of ore.
- Starboard Cargo Bay: Nearly identical to the port cargo bay the starboard bay has one difference. Set in the ceiling of the bay is an iris valves, the remnant of the Scout/Courier's primary airlock.
- Assay/Clinic: The lab in this case has been modified to concentrate almost entirely upon geology and mineralogy allowing trained miners to conduct initial assays and inspections of ore. The area also functions as a clinic in times of emergency. With the creation of the Seeker's cargo bays access to the original airlock would be problematic so a new airlock (a) and ship's locker (b) were added to the area.
- Mining Buggy Berth: As on and unmodified Scout/Courier this is little more than a niche in the hull with large door set in the outer bulkhead.
- Engineering: One of the least modified areas of the ship other than the lower and upper cargo bays engineering shows almost none of the extreme changes made to the ship.
- Lower Engineering
- Lower Cargo Hold: Completely unmodified from the initial designs of the Scout/Courier the lower cargo hold even retains the same basic function. It is the area of the ship where crew store personal items which are not being stored in their staterooms.
- Radar Antenna: The existing mountings for the Scout/Courier's old sensor gear make this an excellent location for the installation of the antenna of the Seeker/Prospector's much more powerful antenna. Filling the area the radar is capable of tracking asteroids nearly anywhere within the system. Access to the control panels for the surface mounted deep radar which is used to examine asteroids once they are close enough is also granted through this area. On other ships the deep radar may be swapped out for a densiometer or other sensor package depending upon what the prospector feels will work best.
- Upper Cargo Hold: With the need for a location to store tools such as vacc suits, portable drills and claim marker beacons this area is often left unmodified and is used for its original storage purposes rather than being used for the additional storage of ore.
- Gunnery: This location is refitted to provide controls for the Seeker's mining laser turret, mounted in the turret just above. Although the lasers are not technically weapons and are designed for industrial use the term 'Gunnery Position' is still often applied to the area. On two-man teams the second miner will often run sensor operations from this position as well.
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"' Tons TL Item Cost Notes
'-------------------------------------------------------------------"
' 100 ton Shell Lifting Body 16.0
' 1.0 8 Landing Legs with Pads 1.0
' 8 Lifters 1.0
' Jump Plates 0.1
' 2.0 9 Maneuver Drive-A 4.0 2G
' 10.0 11 Jump Drive-A 10.0 Jump-2
' 4.0 9 Power Plant-A 4.0
' 1.0 8 Fuel Scoops 0.1 Intakes 200 tons / hour
' 1.0 8 Fuel Bin 0.1 Intakes 20 tons / hour
' 1.0 8 Fuel Purifier 1.0 Purifies 4 tons / hour
' 12.0 Fuel
' 1.0 9 Std 1 bis Computer 3.0
' 4.0 2 control consoles 0.4
' 2.0 1 operating console 0.1
' 1.0 Standard Life Support (10 people) 1.0
' 0.0 10 Imp AR Surf Scope 1.5
' 0.0 10 Imp AR Surf Radar 1.5
' 0.0 10 Imp LR Surf Communicator 4.5
' 0.0 10 Std Or Surf Deep Radar 1.8
' 3.0 11 Std DS Ant Radar 7.5
' 1.0 11 Adv Vd T2 Mining Laser 1.0
' 16.5 4 Standard Staterooms 0.4 1 passenger. No fresher.
' 1.0 Common Fresher 1.0 Shared by 10 passengers.
' 3.0 Basic Cargo Holds 00.0
' 5.0 Assay/Clinic 1.0
' 6.0 Mining Buggy Hold 0.06
' 17.5 Ore Holds 00.0
' 0.5 Air Lock 0.1
' 0.5 Ship's Locker 00.0
' 3.0 3 Grapples 3.0
' 2.0 2 Brackets 2.0
' 100.0 Total 70.1
T5 Seeker/Prospector