I guess it was about 2 months ago that I decided I was going to dive back into Traveller after a *very* long hiatus by running a campaign at my local game store. So I started researching to see what has happened since I last played in the late 80's, and to say that quest for knowledge has kept me quite busy would be an understatement.
**NOTE: Please understand that this is all just my opinion from about a month of observation and research so if I am wrong, please correct me. I know that the combined experience of the members of COTI is... well, vast would come close, and I want to learn.**
There is one are however that seems to be a bit lacking, and that is the area of software aids. From what I have been able to find there seems to be a few reasons for this.
Now you might be asking why I bring this up, and that is a good question and deserves an answer. The bottom line is that I am somewhat of an advanced novice at coding (really really good at figuring out what others did and modifying it, not as good at creating from scratch) with experience mostly in PHP, HTML/CSS, Wordpress, and most recently MS Word/Visual Basic and I want to get better. I want to learn JavaScript and XML and I figure the best way is to do a project that is fun, like something related to Traveller and I want to do something that others can benefit from.
So now my questions...
1. Is my analysis correct, particularly the licensing part? Or did I miss something?
2. Does anyone have a list of Traveller-related applications that are still "active" and currently maintained?
3. Is there any value in having an XML Schema for exchanging data between applications? If so, what data? World/System/Sector data? Character data? Item (weapon, ship, vehicle, etc) data?
4. What types of tools do you think would be valuable?
I am sure I will think of others as we go along, but I figure this should get the ball rolling. :rofl:
**NOTE: Please understand that this is all just my opinion from about a month of observation and research so if I am wrong, please correct me. I know that the combined experience of the members of COTI is... well, vast would come close, and I want to learn.**
There is one are however that seems to be a bit lacking, and that is the area of software aids. From what I have been able to find there seems to be a few reasons for this.
- Fragmentation: As we all know there are several versions of Traveller. From what I can tell it seems that CT, MgT, and T5 are the top 3 followed by MT. It seems that the process of creating worlds is similar enough where tools for one version could be used to do the bulk of the heavy lifting for another and then you manually adjust as needed. However, character generation is very different, to the point where each version requires it's own specialized version of a character sheet, even though the general types of information on them are the same.
- Licensing: I'm no expert on this stuff (so correct me if I am wrong) but it appears that Mongoose is fairly restrictive about what you can and can't do with their rule set. Much more so than FFE, which I assume is why there seems to be many more tools for CT/MT/T5 than MgT out there.
- Standards: There is no standard for exchanging data between applications such as an XML Schema or anything like that. But I am just starting to learn how to use XML and similar tools so it could be that I have just missed this. I know that both the Traveller5 Web Apps and TravellerMap both have ways to export sector/world data, but I don't know if they are interchangeable. (I haven't gotten that deep yet...). But I have not seen anything for other data such as characters, vehicles, ships, etc.
Now you might be asking why I bring this up, and that is a good question and deserves an answer. The bottom line is that I am somewhat of an advanced novice at coding (really really good at figuring out what others did and modifying it, not as good at creating from scratch) with experience mostly in PHP, HTML/CSS, Wordpress, and most recently MS Word/Visual Basic and I want to get better. I want to learn JavaScript and XML and I figure the best way is to do a project that is fun, like something related to Traveller and I want to do something that others can benefit from.
So now my questions...
1. Is my analysis correct, particularly the licensing part? Or did I miss something?
2. Does anyone have a list of Traveller-related applications that are still "active" and currently maintained?
3. Is there any value in having an XML Schema for exchanging data between applications? If so, what data? World/System/Sector data? Character data? Item (weapon, ship, vehicle, etc) data?
4. What types of tools do you think would be valuable?
I am sure I will think of others as we go along, but I figure this should get the ball rolling. :rofl: