The types of things I picture running into are things like:
A route to a particular cluster can go through two different systems:
System A has a type G star with a far type M binary. Just outside the normal "habitable" zone, theres a cold - mars like world with a gas giant a little farther out.
System B is a type M star with a world approximately the same size and gravity as earth within the habitable zone. N2, CO2, and H20 atmosphere (trace O2) and liquid water. The world is a bit steamy due at 50 deg C average. Oceans near the equator are very hot - nearly boiling. Lots of storm activity due to high heat input. Additionaly it has exotic single celled plant life that is toxic to Terrestrial (or Vilani or whatever the main cluture is) life. (Think of some of the early assumptions of what Vensus would be and you're about there.) No gas giant or belts.
Location says an installation needs to be in at least one of them. Which one has the best chance of becoming a thriving colony in it's own right as opposed to just a high maintenance whistle stop? (After the initial logistics play out - government and other factors can easily change this, but given similar governments which one starts the best?)
okay much better..much less vauge....
my gut tells me system A would be the better spot
to start but as mentioned by ATp it would take
a generation or 2 to make it earth like....
simply becuase a mars like planet would be
easier to work up a fix for colonization
at TL9-12....and you get a jump point in the mix
to. so this would you fill my #1 and #2 requirements right away...
why i think system B is a no go is becuase of the
toxicity to humanoids even at TL9-12 there would
be NO gaurentee that they could come up with
something that could combat the organism...so
the system would be a "whistle stop" and
an orbital one at that...it would only be
able to send down REMOTE craft to pull up fuel
for refueling purposes for the station. once
in space the toxic cell would die(one assumes
its oxygen fed and can't take hard radiation
and cold space would kill it sinces its a hot
organism)...so hi-tech truck stop only...
this one only fullfils my #1 requirement..
on the other hand:
if you were to have a represive empire in control
system B might be better in ONE way...it would
be easier to control a toxic planet i think for
the fueling then a gas giant...
1. if someone trys to refuel planetside they die
the empire doesnt even have to say its toxic.
2. they put an orbital and a ship or 2 and its
pertty guarded.
3. it would still be a "whistlestop" but very
strategic in nature to get to your cluster...
4. still only fulfilling my #1 requirement
alternate short answer?
becareful you dont get "to real" it can burn
the fun outa the game in many ways, esp. for
some players....
system A...