tbeard1999
SOC-14 1K
My Commonwealth campaign is a small ship universe that features a lot of ground actions. The reason for this is drama, of course. The campaign circumstances that create this condition are (a) the Commonwealth is the dominant military/economic power, so it fights lots of "little wars" and few long term "major wars"; (b) the Commonwealth is a democratic, free-enterprise state and spends as little as possible on military forces, which means the Commonwealth Navy is stretched very thin. As a result, there are relatively few large fleet battles; most fighting is ground fighting on various planets. As you can see from my Commonwealth Starships thread, delivering stuff to a planet is a major concern for the Commonwealth Navy.
So, I've had to wrestle with the fact that tonnage in Traveller is a unit of volume, while trying to figure out how much tonnage to allocate to military vehicles and the like. Here's my rule of thumb:
Based on an analysis of standard 40' cargo containers, each container consumes 4.82 dtons and can hold a maximum of 67.5 metric tons. Rounding down for convenience and to account for the fact that every container won't be maxed out on weight, I assume that the average mass of a Traveller dton will be about 4 metric tons. So, for vehicles and the like, I use the higher of the dton volume consumed or the metric tonnage/4.
Comments?
So, I've had to wrestle with the fact that tonnage in Traveller is a unit of volume, while trying to figure out how much tonnage to allocate to military vehicles and the like. Here's my rule of thumb:
Based on an analysis of standard 40' cargo containers, each container consumes 4.82 dtons and can hold a maximum of 67.5 metric tons. Rounding down for convenience and to account for the fact that every container won't be maxed out on weight, I assume that the average mass of a Traveller dton will be about 4 metric tons. So, for vehicles and the like, I use the higher of the dton volume consumed or the metric tonnage/4.
Comments?