Originally posted by Blue Ghost:
The SFX were just one of those production anomolies.
I read the original
The Making of Star Trek, and it didn't mention anything about that.
Wikipedia mentions that photon torpedos hadn't been added to the ship's inventory of weaponry yet, and the white spheres displayed for "proximity phaser" fire were later used for photons.
This is a case of failing to establish fundamental premises, like weapons load-out, that should have been a foundation stone before the first episode began filming.
Adding this sort of thing in the middle of filming is an indication of weak vision and incomplete basic background work.
Originally posted by Blue Ghost:
The warp verse impulse thing is akin to a WW@ era DD against a submersed sub (American, German, Japanese, you name it).
That is not a parallel example.
The difference between a FTL ship and an impulse ship is the difference between the Space Shuttle on reentry and an amoeba.
Here's a good one for you!
If the Enterpise's own large and powerful sensors are incapable of locating a cloaked Romulan Bird of Prey at close range int he middle of combat when their doing their best to find it . . . then how do does any "poximity weapon's" sensors (far smaller and less powerful/sensitive) get triggered by proximity to the Bird of Prey in order to explode and hurt it?
That's right, proximity weapons don't explode unless they get close to a target (i.e. can "sense" it).
Since the Romulan ship was cloaked, the proximity bombardment, which was what
disabled the Romulan vessel in the end, would never have worked.
OTOH, if proximity weapons can pick up a cloaked ship, then the Enterprise just needs to launch a set of probes to bracket the vessel with all of their "proximity" sensors just barely going off, which would effectively pinpoint the vessel. Except that the Enterprise's own sensor should be able to do the trick.
Originally posted by Blue Ghost:
Going faster doesn't give you all the much an edge of your enemy's weapon can track you, and packs a pwoerful punch on top of that.
Speed is life. It's a foundation-level military maxim.
Originally posted by Blue Ghost:
It was solid writing through and through.
The character dialog was perfectly acceptable.
Originally posted by Blue Ghost:
There's a handful of nitpickings that can happen for sure.
There are more than a handful in that episode.
Originally posted by Blue Ghost:
My favorite is with the "Taste of Armageddon" episode, where the Enterprise is under threat od destruction, so she has to keep her shields up; i.e. no one can beam down. Yet after a commercial break the guest star who plays the ambassador beams down with his assistant. And yet the Enterprise is still safely in orbit
Yes, I remember that one, and the transporter problem, and the later incompatiability with the johny-come-lately Prime Directive (which Kirk, Jean Luc Picard, and Janeway violate constanly, I can't recall about Cisco, but I'm sure there was something in there somewhere).